Pepperman (Pizza Tower) Evil Creature Ch560

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Pepperman is the first boss of Pizza Tower. His gate is accessed after Peppino gives Mr. Stick 100$, which amounts to collecting 10 toppins. His appearance is mildly unsettling. He is a large pepper with eyes that often bulge, and almost always smiles with his disprortionally large mouth and similarly large teeth. Before the fight starts, his full stem can be seen, and is shown to be shaped similarly to a beret. Pepperman is vain and boorish in personality, spending most of his free time creating art of himself.

Tier: At least 9-A

Classification: Anthropomorphic Pepper

Powers and Abilities: Superhuman physical characteristics, acrobatics (Capable of unusual feats of acrobatics and athletics like most of the main cast), afterimage creation (Movement and attacks are fast enough to create multi-colored afterimages), body control (Can transform his stem into a beret whenever he immerses himself in his artwork), summoning, and subjective reality (Uses a wide variety of art-based summons. The majority of them are for the purpose of combat, most notably spontaneously generating and manipulating statues to drop or send linearly at his opponent, and materializing drawings to assail his opponent at a slower speed), size manipulation (Can reduce his own size and grow back to regular size afterwards. He does this when he is on the brink of defeat in order to better evade attacks until he can recuperate his strength), minor reality warping (The paintings in his arena spring to life, imbued with movement and accompanied by haunting laughter upon entering his second phase)

Attack Potency: At least Small Building level+ (Capable of harming Peppino)

Speed: Massively Hypersonic (Able to keep up with Peppino, who can move at speeds comparable, yet slower than natural lighting from simply walking)

Lifting Strength: Unknown

Striking Strength: At least Small Building level+ (Can physically harm Peppino with his Shoulder Bash)

Durability: At least Small Building level+ (Can take on many attacks from Peppino, including his higher stages of Mach Run)

Stamina: Superhuman (Took a beating from Peppino and a few minutes later, kept up with him through the crumbling tower with no problems)

Range: Standard Melee Range, Tens of Meters with summons (Most of his art-based attacks cover the length of the screen)

Standard Equipment: Canvas, art palette, paintbrush, paint, statues, marble

Intelligence: Above Average (A surprisingly talented artist. His career as an artist aside, he exhibits remarkable cunning during combat, continously adapting his tactics whenever they prove ineffective)

Standard Tactics: His fighting style resolves around utilizing his sheer strength to overpower and crush his opponent, be it through ramming or attempting to jump on them, only altering this if it proves ineffective. If he is close to being incapacitated, he will shrink down his size in order to make it harder for his opponent to land a finishing blow. If not dealt with while shrunken, he will return his size to normal after some time, and gain a second wind.

Weakness: While comparable in speed to the others, his attacks are the most telegraphed of the bosses in Pizza Tower. He exhibits the most self-centeredness of the bosses as well, leaving himself open for attack to admire art that portrays him in a flattering way without exception. Cannot attack when his size is reduced.

Notable Attacks and Techniques:

•Shoulder Bash: Pepperman charges towards his opponent, relentlessly closing in until colliding with a wall. However, should his opponent successfully evade or parry this attack, he will swiftly change course, dash in the opposite direction until reaching the next wall.

•Ground Pound: Pepperman jumps up in the sky and lands precisely where his opponent positioned. However, should his opponent successfully evade or parry this attack, he will spring upward and bounce up towards the wall in his direction, before bouncing off it to the ground, being open for an attack only in the air.

•Pepperman Drawings: Pepperman Drawings materialize from the corners of the arena. Once spawned, they linger within the walls for a brief period before gradually advancing towards the opposite side of the arena, vanishing upon contact with the other wall.

•Pepperman Statues: Pepperman drops Pepperman statues from the top of the arena. Upon reaching the floor, they get destroyed.

•Knight Pepperman Statue: Functioning similarly to the Pepperman drawings. Knight Pepperman Statue swiftly slide to the other side of the arena.

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