Tricky

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The trickiest part creating Panto is one, he had no dialogues in the script so we had to write something like "opens the door and starts the engine, eeekk ek ek ekk". The action was not specified.

Two, recording his voices without a dialogue and knowing what to do was difficult. So the audio and animation team had to discuss, act out how he would move while making the mouth sounds. So we mockuped the mouth sounds exactly like how he will be animated.

Three and finally, the animation team had to listen to what seemed like gibberish audio, and act it out so suffice to say briefing it to the animators was detailed and hilarious.

Not to mention it is VERY hard to animate a character interacting with an immaterial object and make it look believable. After it was done, audio team auditioned internal staff to be Panto, then added a lot more "gestures" from extra animation movements.

- Anas Abdul Aziz

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