In a world where superpowers make you either a celebrity or a criminal, Aether chose a long time ago where she stands. A metahuman who can change her appearance, Aether is currently on top of the game, the public face of government-sponsored superheroes in United America. She does have her share of problems: petty criminals, annoying coworkers, supervillains who have escaped justice for far too long... and the growing sense that being on top of the game just means having a target on her back. At the other end of the scale, the villain Lucid has just been forced out of hiding and back into the game - by a reporter who paid for her nosiness with her life. Lucid reluctantly joins up with the other supervillains and is immediately sucked into a convoluted scheme that could change the definition of superhumanity. Aether is having trouble trusting her teammates as they scramble to keep innocent civilians out of the crossfire. The question is: if Lucid just wants to quit the game, why is she so hell-bent on taking Aether out with her?
17 parts