Koemi, Seiko, and Blair, now an official party of adventurers, travel to World:Two for a new experience; this time, however, they'll delve into one of their party members' past and tackle her problems once and for all. The Paridiots have conquered World:One after a series of trials and tribulations, finally arriving at World:Two for the next step of the adventure with two new friends in tow. However, Blair seems rather troubled by their new location, and to make matters worse, an illegal business is rumored to be circling around World:Two, causing difficulties for the citizens. Can the Paridiots vanquish the demons of the past while saving this new World, or will they be vaporized along with their hopes?
11 parts