The Backrooms
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  • Parts 11
  • Time 7m
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Lincoln Loud in Poppy Playtime Remake by Loudverse
22 parts Ongoing Mature
Eleven-year-old Lincoln Loud receives a mysterious letter one day, inviting him to visit a toy factory called Playtime Co. At first, the invitation seems like a simple curiosity, but there's something about it that feels different-almost as if it was meant for him. Intrigued and unable to shake the feeling that this could be something important, Lincoln decides to make his way to the factory, eager to uncover the secrets behind the strange letter. When Lincoln arrives at Playtime Co., he's stunned to find the once-bustling factory now abandoned, its walls crumbling, and its windows shattered. It's eerily quiet, and the air feels heavy with neglect. But Lincoln's not one to back down easily. He knows he didn't come all this way for nothing. Determined, he searches for a way in, eventually finding a broken door that creaks open as he steps inside. Once inside, Lincoln is struck by the strange atmosphere that permeates the factory. The rooms, once filled with joy and laughter, are now dark, dusty, and cold. But as he ventures deeper, he begins to notice strange, unsettling details-old, forgotten toys scattered across the floors, strange markings on the walls, and the faint sound of something moving in the distance. It becomes clear to him that there's much more to this place than meets the eye. The factory is far from abandoned-it feels alive in a way that's almost impossible to explain. As Lincoln continues through the factory, he uncovers secret rooms, hidden corridors, and clues that suggest Playtime Co. was not just a place for creating toys. There's something far darker at play here-something dangerous, something that's tied to his arrival. With every step, Lincoln starts to piece together the puzzle, realizing that he wasn't just chosen to visit this place by chance. His arrival is no accident. There's a deeper reason he's been brought here, and it involves a life-risking challenge that could change everything he knows about the world and his past.
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Lincoln Loud in Poppy Playtime Remake

22 parts Ongoing Mature

Eleven-year-old Lincoln Loud receives a mysterious letter one day, inviting him to visit a toy factory called Playtime Co. At first, the invitation seems like a simple curiosity, but there's something about it that feels different-almost as if it was meant for him. Intrigued and unable to shake the feeling that this could be something important, Lincoln decides to make his way to the factory, eager to uncover the secrets behind the strange letter. When Lincoln arrives at Playtime Co., he's stunned to find the once-bustling factory now abandoned, its walls crumbling, and its windows shattered. It's eerily quiet, and the air feels heavy with neglect. But Lincoln's not one to back down easily. He knows he didn't come all this way for nothing. Determined, he searches for a way in, eventually finding a broken door that creaks open as he steps inside. Once inside, Lincoln is struck by the strange atmosphere that permeates the factory. The rooms, once filled with joy and laughter, are now dark, dusty, and cold. But as he ventures deeper, he begins to notice strange, unsettling details-old, forgotten toys scattered across the floors, strange markings on the walls, and the faint sound of something moving in the distance. It becomes clear to him that there's much more to this place than meets the eye. The factory is far from abandoned-it feels alive in a way that's almost impossible to explain. As Lincoln continues through the factory, he uncovers secret rooms, hidden corridors, and clues that suggest Playtime Co. was not just a place for creating toys. There's something far darker at play here-something dangerous, something that's tied to his arrival. With every step, Lincoln starts to piece together the puzzle, realizing that he wasn't just chosen to visit this place by chance. His arrival is no accident. There's a deeper reason he's been brought here, and it involves a life-risking challenge that could change everything he knows about the world and his past.