Two young girls explore a shattered world, filled with sound: a past to be uncovered... Each awakens in this blank, ruin-dotted world to discover that she is equally blank, remembering nothing of what came before. And then they make a second discovery: the Arcaea, multitudes of floating glass-like shards containing vivid memories of the past. These shards gather to each girl, as though each is choosing who to be experienced by. And each girl, in turn, experiences different memories, each in her own way. The glass reflected another world than the one in white surrounding her. In it she could see reflections of seas, cities, fires, lights; she rose her hand to scatter them, and laughed in joy. She could see glimpses of something else in them, like looking through the windows of a train car. In one flash she saw rain, in another sunlight, and in another death. She grimaced, and pulled away. Two young girls, exploring a shattered world, uncovering the past. One of Light, the other of Conflict. How will their exploration of this world of Arcaea shape them? A pleasant, simple world like this need only be pleasant. Nothing more. Wherever it is these shards reflect... she sees little light there. Whatever small sparks she sees fade away in an instant. And, at the end of their journeys, who will they have become? [Story from the titular mobile game "Arcaea"]
34 parts