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Name
species: note, species will have benefits as well as negatives, so keep that in mind
Age
Gender
Backstory
Class

Classes

Fighter: Questing knights, conquering overlords, royal champions, elite foot soldiers, hardened mercenaries, and bandit kings—as fighters, they all share an unparalleled mastery with weapons and armor, and a thorough knowledge of the skills of combat.

Wizard: Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, and brute-force mind control.

Cleric: Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the gods they serve, they strive to embody the handiwork of their deities

Rogue: Rogues rely on skill, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about any problem, bringing resourcefulness and versatility to their adventuring parties.

Ranger: Far from the bustle of cities and towns, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.

Druid: A master of nature, these nature wizards let the forests guide their path and take a vow of protection

Monk: A martial artist, they often seek to perfect their form and are masters of the unarmed strike

Barbarian: A raging warrior of eons past, barbarians are bezerkers who take the spirit of their animal and rage against their enemies

Bard: not all magic comes from spell of arcane power. Some come from music and hypnotysing beats. Bards use their music to enchant or decieve others


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