Power: Elemental Manipulation
Liquid Manipulation
Move/Lift Liquids
- can manipulate/influence/move liquids with the mind.
Liquid Attacks
- can release/use liquids to attack in various shapes or intensities.
Liquid Constructs
- can turn liquid into tools, objects, weapons and other items.
Liquid Solidification
- can solidify or give solid-like properties to liquids with the level of solidity going from loose jelly to metal-like
Liquid Surface Tension
- can make liquids thick enough to support the weight of people or make it thin enough to fall through, or foamy.
Manipulate Properties of Liquids
- can make liquids hotter than the sun or so cold that it burns
Water Aura
- can release and surround themselves in/with water for defensive and/or offensive purposes.
Water Defense
- can possess defensive skills that are enhanced by water powers, allowing them to block with the power of water.
Fire Manipulation
Fire Attacks
- can release/use fire to attacks of various shapes or intensities.
Heat Manipulation
- can create, shape and manipulate heat by increasing the kinetic energy, making things hotter.
Fire Absorption
- can absorb fire from source and use it in various ways.
Pyro- Telekinesis
- able to use fire to heat the air surrounding an object and use that to lift the object via fire/heated air.
Flame Shield
- can make targets immune to fire based attacks.
Fire Aura
- can release and surround themselves in/with fire for defensive and/or offensive purposes.
Fire Defense
- can possess defensive skills that are enhanced by fire powers, allowing them to block with the power of fire.
Air Manipulation
Air Solidification
- can manipulate pressure in air molecules to solidify the air (going from loose jelly to metal-like hardness.)
Air Attacks
- ability to release/use air/wind to various shapes and/or intensities.
Air Creation
- can create winds or flow of gases on a large scale of varying intensities.
Air Pressure Generation
- able to generate/increase air pressure, allowing them to use the atmosphere to crush their opponents.
Atmospheric Adaptation
- can acclimatize and breathe in/on any gaseous mediums, for example, toxic gases and outer space.
Air Aura
- can release and surround themselves in/with air/wind for defensive and/or offensive purposes.
Air Defense
- possesses defensive skills that are enhanced by air/wind powers, allowing them to block with the power of air/wind.
Earth Manipulation
Earth Solidification
- can solidify or give solid-like properties to all earth-based substances with the level of solidity going from loose jelly to metal-like hardness or beyond.
Geo-Telekinesis
- can manipulate matter using earth/earthen substances.
Terrakinetic Constructs
- can turn earthen materials into tools, objects, weapons and other items.
Earth Aura
- can release and surround themselves in/with earth and earthen materials for defensive and/or offensive purposes
Earth Defense
- possesses defensive skills that are enhanced by earthen powers, allowing them to block with the power of earth
Electrokinesis
- can use the power to call forth lightning from the sky that could be used to blind, stun, and/or severely burn their opponents even to the point of death. They can range, from minor to fatal voltage.
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Devotion
FanfictionOn the run from HYDRA and with minor help from her mentor, Steve Rogers, Blake Johnson must try to live a somewhat normal life by attending school while taking down bad guys in the city of Queens, New York, with her best friend, Peter Parker.