2. Spaces and Boards

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Blue Space: Gives you 3 coins when landed.

Red Space: Takes away 3 coins when landed.

Happening Space: An event will occur depending on which board is played on.

Chance Time Space: Landing on this space makes Chance Time occur.

Bowser Space: Bowser will appear, and will do an one of the following unfortunate events via Bowser Roulette:

 - Bowser Minigame: Bowser will make everyone play one of his three Bowser Minigame; whoever loses, Bowser will either take half of their coins, all of their coins, all of their items, or even rarely, a Star!

 - Bowser Revolution: Bowser will take everyone's coins, and divides them up equally; he will take any leftover coins.

 - Bowser Warp: Bowser will warp all the players each to a random space.

 - Bowser Bonus: Bowser will give the player who landed on his space a Ztar, which causes the said player to lose a Star! If the player had no stars, then they will lose 20 coins.

 - Bowser's Doubling Curse: Bowser will double the amount of coins to buy a Star from 20 to 40; this event will lasts for 3 turns. 

 - Bowser Suit: Whoever lands on this space will receive a Bowser Suit; however, the player will have to pay 30 coins. This is the only way to receive a Bowser Suit.

  - On rare moments, Bowser Jr will show up, and will only steal 10-30 coins from either the player who landed on the Bowser Space, or from all the players.

Diddy Kong Space: Diddy Kong is now in charge of his own space, a successor to the DK Space; if a player lands on the Diddy Kong space, Diddy Kong will do one of these three events:

 - Diddy's Bonus: Diddy will let the player hit a dice block, the number on the dice block depends on how many coins the player will receive, the player can receive either 1, 3, 5, 10, 15, or 20 coins.

 - Diddy's Minigame: Diddy Kong will let the players play a Diddy Kong Minigame; depending on how many bananas the players get, Diddy Kong will trade them in for coins. He will either give 1, 2, or even 3 coins for every banana the player gets.

 - Diddy's Roulette: Diddy Kong challenges the player to a dice block game. Diddy Kong lets the player go first; if the player rolls a higher number than Diddy Kong, or a 10, Diddy Kong will either gives the player 20 coins, or a Star! However, if the player rolls a number lower than Diddy Kong, or if he rolls a 10, the player receives nothing!


Party Mode Boards:

1. Fly Guy's Sky Trek (Default)

Blue Spaces: 40

Red Spaces: 10

Happening Spaces: 3

Bowser Spaces: 2

Diddy Kong Spaces: 2

Total Spaces: 57


2. Koopa Troopa's Casino (Default)

Blue Spaces: 38

Red Spaces: 6

Happening Spaces: 10

Bowser Spaces: 2

Diddy Kong Spaces: 2

Total Spaces: 58


3. Boo's Horror House (Default)

Blue Spaces: 30

Red Spaces: 15

Happening Spaces: 2

Bowser Spaces: 3

Diddy Kong Spaces: 3

Total Spaces: 53


4. Chain Chomp Caves (Default)

Blue Spaces: 39

Red Spaces: 8

Happening Spaces: 15

Bowser Spaces: 3

Diddy Kong Spaces: 3

Total Spaces: 68


5. Goomba Gardens (Default)

Blue Spaces: 39

Red Spaces: 9

Happening Spaces: 6

Bowser Spaces: 3

Diddy Kong Spaces: 3

Total Spaces: 60


6. Bowser's Lethal Lair (Unlockable)

Blue Spaces: 35

Red Spaces: 10

Happening Spaces: 6

Bowser Spaces: 10

Diddy Kong Spaces: 2

Total Spaces: 63


(To unlock Bowser's Lethal Lair, you need to beat Story Mode at least once.)


Story Mode: Mario and the gang are celebrating another victory from the last party, until Bowser comes in, and steals the crown from the last party; Bowser will not give the crown back, until they have beaten all the boards hosted by some of Bowser's Minions. 

As Story Mode goes on, the CPU characters will go from Normal to Hard for the first three boards, then from Hard to Very Hard on the other three boards.









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