Monomyth
-Call to adventure
-Refusal to be a hero
-Supernatural aid
-Crossing the first threshold (venturing into unknown)
-Metamorphosis
-Trial/Tests of the hero
-Meeting of goddess/ Test of love
-Temptress/ Call to Corruption (overcome)
-Atonement with past
-Death (Physical or Spiritual)
-Ultimate power/victory
-Refusal to return home
-Magic Escape Home
-Rescue from self
-Returning home
-Master of two worlds (Home/ordinary & Spiritual)
-Freedom to live their life