MonoMyth

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Monomyth

-Call to adventure

-Refusal to be a hero

-Supernatural aid

-Crossing the first threshold (venturing into unknown)

-Metamorphosis

-Trial/Tests of the hero

-Meeting of goddess/ Test of love

-Temptress/ Call to Corruption (overcome)

-Atonement with past

-Death (Physical or Spiritual)

-Ultimate power/victory

-Refusal to return home

-Magic Escape Home

-Rescue from self

-Returning home

-Master of two worlds (Home/ordinary & Spiritual)

-Freedom to live their life

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