Chapter One. Online Tournament

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Yes, we knew it was risky and illegal. We understood perfectly that we'd be booted out of university and fly home with a whistle, if it was discovered that we were hosting these for-profit online gaming tournaments. And especially if they found our gambling software. Nevertheless, we took the risk. Why? Hard to say. At first, it was easy to understand. My roommates and I organized the very first tournaments from our dorm and purely for money. After all, we were borderline-poor university students. But, after we'd earned some cash, we simply couldn't stop ourselves. By then, money no longer played the biggest role. Adrenaline, the thrill of the game, respect among our classmates and popularity with girls were motivation enough.

We understood perfectly that, as the scale of the tournaments grew, more and more people would find out what we were up to. That would make it harder and harder to hide it from our teachers, the police and university security. All the tricks we used to maintain the anonymity of the players and organizers were primitive. Eventually, serious information-security professionals would investigate, and the jig would be up. We were keenly aware of that. More and more often, my friends and I would say it was time to close up shop or say that the next online tournament would be the last. But that was always followed by another one, then another and another...

This time, our grand PvP tournament had attracted students from every dorm in Moscow. It had begun midday on Saturday and was still underway now, at five o'clock in the morning on Monday. Out of eight hundred players initially, just thirty-two had filtered through the qualifying matches. And I was among them. Yes, unlike my roommates, who handled the servers, encryption software and bookkeeping, I often took part in the online battles. And, a decent chunk of the time, I even won, earning the sizable monetary prizes.

And I never used any "immortality mods," cheat codes or other unfair methods. All I needed was my powerful computer with a top-of-the-line graphics card and good processors, fast ping, knowledge of game maps and weapons and, most importantly, nimble fingers. I always used different pseudonyms and was sure none of the usual players had guessed that the same person had won many of the recent tournaments.

And now, I was playing. With the virtual reality helmet on my head, and my fingers on the buttons of the ergonomic glove controller, I was totally immersed. To me, the outside world just didn't exist...

***

I was running up a steep spiral staircase to the third and highest floor of a luxurious palace. I stopped to catch my breath. Endurance practically at zero, my thick column legs were shaking, and my sides were puffing out like a smith's bellows. I rasped heavily and opened my mouth like a fish out of water. There was just not enough air. How hard it was to be a giant!

I spontaneously chose an Ogre Fighter just a minute before the start of the final match. The randomly selected map was a medieval castle with huge gloomy rooms, narrow passageways and steep staircases. That would be very disadvantageous for the Drow Archer I'd played in the earlier stages so, at the very last moment, I changed it up.

I had never played such a large character before, and the inconvenience of this heavy body came as an unpleasant surprise. My six-hundred-fifty-pound Ogre was unable to run or clamber up drainpipes. Even a steep stairway was a serious obstacle, eating up all my endurance. Also, there was nearly a second of delay between inputting a command and the character reacting, which was particularly hard to get used to.

That inertia nearly cost me my life in a recent scuffle with a crafty Human Assassin, who had easily dodged the blows of my huge two-handed pole-ax. I had to take an unusual tact – I wound up to swing my weapon but, instead of striking, I splayed my arms and jumped forward. That knocked the crouching man off his feet and I luckily managed to pin my agile opponent to the floor. The main advantage of the Assassin class was mobility, and I'd deprived him of that. So, I finished him off easily, just twisting his neck with my bare hands. That assassin was my fourth frag in the final, so I had just thirty-seven percent life remaining. Too little to win. A critical situation.

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⏰ Last updated: Nov 01, 2019 ⏰

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