have u ever made a book cover that looked good at first but then realize it's actually shit? because i feel that too! And for my almost 3 years in making graphics here are some life changing tips i learned along the way!!
these tips aren't professional they're just purely out of my experience and yours could be different!
(applicable for both mobile and desktop designers)
TIPS
tip #1 - do not rely on textures alone, as your background
-you see, textures are AMAZING but i have realized that having ONE background and adding other elements to it is better than just putting together a texture background-you can add the texture to it but using textures plainly as your background isn't really good (imo)
-it also depends on the genre of the book cover you are gonna make
bad ex:
-this one's a fantasy cover and i made this long ago. I just made layers of textures in the background and that's it!
-this book cover is very bad (imo) because you don't get a perspertive of where he is, is he in a forest? in a castle? in a what?? you don't get to feel that it's a fantasy book!good example:
[credits to the owner]-this is very good! u know it's gonna be sci-fi/futuristic because of the building behind the character! And the designer of this graphic didn't just put the background and then the characters but! she/he used textures too!
-it depends on how u use your resources!!
tip #2 - where to look? what to look for?
-looking for resources that fits your needs are very very hard!-i find it easy that if you are looking for backgrounds, do not directly for search it on google because most of the time, it has bad quality
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