Character Sheet 11-15

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<11.1>
(Name: Josef Von Eisenberg.
Race: Demi-Human.
Subtype: Elf-Born.
Parent Races: Mountain Fae+~Human.
Societal Rank: High Born.
Title: Land Baron Patriarch.
Title Buff: King's Presence.
Effect: Intimidating Presence SS+, Charisma UP++.
-
Subjects- 1
Servant Buff- Inspiring Ally
Effect: Allies immune to Panic.
-
Land Owned: Mountainous; Rank: SS+.
Land Buff: Land's Blessing.
Effect: Ability UP Chance UP++.
-
Land Owned: Port Town; Rank: C+.
Buff: Seafarer's Blessing.
Effect: Mercantile Opportunities UP++.
-
Status: Favored By The Messenger!
Effect: Luck UP.

Stats:
Charisma= B+(+SS, +SS, -S)
Constitution= SS+(+SS)
Dexterity= SS+(+SS)
Intelligence= A+(-G)
Strength= S+(+SS)
Luck= C+(+B)

Equipment-
Bow of Sorrow SS+,
Dire Wolf-Leather Armor B+,
Dragon-Leather Boots SS+,
Dragon-Leather Leggings SS+,
Eye of the Dragon X (unawakened),
Hidden Space A+: 3% capacity;
ArchMage's Phylactery SS+
Bag of Meat
Bag of Bread
Bag of Magical Arrowheads (12)
Blade of the Ice Wolf SS+
Blade of the Sea SS+
Coil of Metallic Cable (100ft)
Coil of Rope (200ft)
Lich's Phylactery SS+
Silver Knife D-
Quiver of Cleansing SS+,
Arrows of Returning SS+ (24)
White-Eyed Spider-Silk Cloak SS+

Skills-
Mythical: Master Craftsman, Titled One, Warden of the Wild Hunt, Phoenix ArchMage.

SS: Herculean Legacy.

Potential: Eye of the Dragon, Sage, Warrior, Red Dragon. (prerequisites not met.)

Spells-
G: Earth-Sense, FeatherFall, Message.

F: Flame, Gust, Ice, Rock-Grasp.)
<12.1>
(Name: Josef Von Eisenberg.
Race: Demi-Human.
Subtype: Elf-Born.
Parent Races: Mountain Fae+~Human.
-
Societal Rank: Elite High-Born.
Title: Young Viscount.
Title Buff: King's Presence.
Effect: Charismatic/Intimidating Presence SS+, Charisma UP++.
-
Subjects- 1
Servant Buff- Inspiring Ally
Effect: Allies immune to Panic.
-
Land Owned: Mountainous; Rank: SS+.
Buff: Land's Blessing.
Effect: Ability UP Chance UP++.
-
Land Owned: Port Town; Rank: B+.
Buff: Seafarer's Blessing.
Effect: Mercantile Opportunities UP.
-
Achievement Buff: Dragon Slayer.
Effect: Party Members Immune to Fear.
-
Status Buff: Favored By The Messenger!;
Effect: Luck UP.

Stats:
Charisma= B+(+SS, +SS, -S)
Constitution= SS+(+SS)
Dexterity= SS+(+SS)
Intelligence= A+(-G)
Strength= S+(+SS)
Luck= C+(+B)

Equipment-
(SS+ unless otherwise stated.)

Arrows of Holding(12)
Dire-Bear Fur/Meat (4)
Dire-Wolf Fur/Meat (3)
Mountain Boar Fur/Meat (1)
Bow of Sorrow
Dire Wolf-Leather Armor
Dragon-Leather Boots
Dragon-Leather Leggings
Dragon Hunter's Gaze B-
Hidden Space: .2% capacity;
ArchMage's Phylactery
Barrel of Meat
Barrel of Bread
Blade of the Ice Wolf
Blade of the Sea
Coil of Metallic Cable (100ft)
Coil of Rope A+ (200ft)
Lich's Phylactery
Magical Arrows (assorted) (11)
Silver Knife
Quiver of Cleansing,
Arrows of Returning (24)
White-Eyed Spider-Silk Cloak

Skills-
Mythical: Master Craftsman, Titled One, High-Warden of the Wild Hunt, Warrior, Phoenix ArchMage.

Potential: Sage, Red Dragon. (prerequisites not met.)

Spells-
B: Camouflage, Dragon's Roar, Fire-Breath, Hidden Presence, Telepathy, Wind-Walk.

C: Earth-Sense, FeatherFall, Message.

D: Flame, Gust, Ice, Rock-Grasp.)
<13.1>
(Name: Josef Von Eisenberg.
Race: Demi-Human.
Subtype: Elf-Born.
Parent Races: Mountain Fae~Human.
-
Societal Rank: Elite Noble.
Title: Earl Elect.
Title Buff: King's Presence.
Effect: Charismatic/Intimidating Presence SS+, Charisma UP++.
-
Subjects- 1
Servant Buff- Inspiring Ally
Effect: Allies immune to Panic.
-
Land Owned:Mountainous-3; Rank:SS+.
Land Buff: Land's Blessing (3).
Effect: Ability UP Chance UP++.
Effect: Random Loot Frequency UP++.
Effect: No Terrain hinders you.
-
Land Owned: Forest-4,200a; Rank: A+
Land Buff: Land's Blessing.
Effect: Ranger Abilities UP.
-
Land Owned: Port City; Rank: D+.
Land Buff: Seafarer's Blessing.
Effect: Mercantile Opportunities UP++.
-
Achievement Buff: Dragon Tamer.
Effect: Party Members Immune to Fear.
Effect: Dragonkin cannot Hide from you.
Effect: Tamed Dragonkin Obey You
-
Status Buff: Favored by the Messenger!;
Effect: Luck UP+.

Stats-
Charisma= B+(+SS, +SS, -S)
Constitution= SS+(+SS +S)
Dexterity= SS+(+SS +S)
Intelligence= A+(-H +A)
Strength= S+(+SS)
Luck= C+(+S +S)

Equipment-
(SS+ unless otherwise stated.)

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