Chapter 131: Return (2)

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Angele’s plan was to board a ship at the dock and return to his homeland using the route initially used when he came here. His combat style was quite disparate from other Wizards because he started as a top-level Knight and he had advantages in close combat. He did not need many offensive spells due to his strong physical attacks.

Most of the offensive spells needed various supporting materials, and the ones Angele learned, including his Talent Spell, did not have any specific requirement.

He had no idea how other Wizards fought and he was not sure if his physical attacks would be effective when trying to break Wizards’ forcefields, but at least he did not have to collect a lot of materials.

Angele had read about close combat Wizards in records, but they still needed to cast spells to enhance their physical attacks. Angele’s Talent Spell, Metal Mastery, could help him release the true power of Metal Spells. It was a special spell he created with the help of Zero and other Wizards would not be able to copy it.

Angele started studying new spells on his way to the dock. He purchased a lot of spell models in the school and had many spells stored in Zero’s storage. Although most of the spells were not in the Wind or Fire category, he still learned a lot of basics.

Angele’s Talent Spell was strong, increasing both his physical and magical defense, but it was not perfect. There were Wizards with Talent Spells that specialized in either physical or magical defense, such spells were stronger when dealing with a certain type of attack.

For that, Angele wanted to develop a more effective battle style. He was trying to search for suitable spells in the storage and enhance them with the help of Zero.

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Angele rented a carriage from a town he passed by. He sat inside it with his eyebrows furrowed. He was organizing the spell data.

‘My Mentality already reached 21 units, and I have about 21 Mana before casting any spell. However, I didn’t expect a level 1 spell to cost me 4 units of mentality, which basically means I can only cast up to five spells. I’ll faint after my Mentality is empty. So that’s why most Wizards merely control energy particles to fight, as they don’t have enough mentality to keep casting spells. Benedict could cast a bunch of level 0 spells and he also used several enchanted items. He must have spent a long time finding ways to increase his Mentality.’ Angele put his hands on the table in the middle of the carriage and kept thinking.

‘Level 1 spells are strong, but they cost too much mentality and mana. I should store one spell into the chip and cast it instantly when necessary.’ It seemed that Angele had figured out a way.

‘Zero, how many Fire offensive spells did I learn?’ he questioned.

‘Two spells found.’

‘1. Lesser Fireball: Attack enemy with a ranged fireball.

2. Evaporate: Drain water from the opponent’s body and damage the opponent with high-temperature steam.’ Zero immediately reported.

These were two of the spells Angele purchased from the school. He finished learning them not so long ago with the help of Zero.

‘Simulate the spell model of Lesser Fireball and show me its power level in the standard unit.’

It took only several seconds for the chip to do the simulation.

‘Simulation finished. Lesser Fireball, it can deal 20 to 25 degrees of damage. Effective range, 5 meters. Cost, 4 Mentality and 4 Mana.’

Angele’s glowing heart’s flame strike could deal about 12 degrees of damage, while his physical attack could deal about 20 degrees of damage.

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