Minds Eye

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Helena Adams
Overview
Helena Adams is a blind woman, possessing a cane to locate various objects around her. Because of this, she cannot carry any items except for the cane. The only exception is in 2v8, where all survivors are allowed to hold two items.

Her personal external trait, Echo Echo.png, allows her to locate the Hunter, touched Cipher Machines, and any moving survivors. The strike of her cane will cause a loud thud heard throughout the map to all players. Her vision is very limited, and colors are dulled. When she strikes her cane, she grants herself temporary vision. However, the hunter can use the direction of the sound from the strike to locate the Mind's Eye.

Background
Helena lost her vision in a fever when she was 1 year old, but she still learned how to read and write from her parents and a tutor. However, Helena has a greater ambition: getting a college degree. Can the owner of Oletus Manor pay for her tuition? That's what the braille invitation letter suggested, at least.

Tips
• When the Mind's Eye uses her skill, everyone (including the hunter) in the map hears two sounds: the first one is directional and approximately reveals her position, the second one is the echo and it doesn't reveal any info.

• You have an extremely important decoding buff, so the Hunter will likely focus on you if they find you.

• For this reason, DO NOT use the skill at the start of the match, because if the Hunter is using headphones, the first thing they'll do is coming towards your direction and chase you. You should use the cane only:

• when you finish a cipher;

• when the Hunter is focused on chasing someone else;

• when you're decoding and you start to hear the heartbeat (in this way you know in which direction the Hunter is coming and you can reach the nearest loop).

• Do not decode a cipher near the area where you use your ability (especially if the Hunter is not chasing someone).

• Learn the layout and the kiting areas of the maps well. Remember that the location of the Hunter is displayed to you when you're close to them.

• If possible, leave rescuing to your other teammates and focus on decoding. You have a good decoding buff and are the team's main decoder. Try to decode as much as possible.

• Do not run to an exit gate immediately after popping the last cipher. Wait for the cane to charge up and use it to find out which gate the hunter is at. Go for the other gate.

• The Mind's Eye is not good for stealth, because when you walk the Hunter can hear you, and when you are crouched you don't see the map and the hunter's location.

• Cold is a good Talent for The Mind's Eye.

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