Chapter 2: The Origins of Assassin's Creed

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Assassin's Creed didn't just appear out of nowhere. It was the result of years of hard work and innovation from a dedicated team of developers at Ubisoft.

The story of Assassin's Creed begins in the early 2000s when Ubisoft was looking for a new idea for a game. The company had experienced success with games like Prince of Persia, but they wanted to create something new and fresh.

Enter Patrice Désilets, the creative director of Assassin's Creed. Désilets had a vision for a game that was unlike anything else on the market. He wanted to create a game that would transport players to a different time and place, where they could experience the thrill of being an assassin.

The team began working on the game in 2004, and it was a massive undertaking. They wanted to create a game that was both historically accurate and entertaining, which meant doing a lot of research on the time period and location.

One of the biggest challenges the team faced was creating an open-world environment that was both realistic and fun to explore. They spent countless hours creating detailed maps of the game's cities and landscapes, and they worked tirelessly to ensure that every detail was accurate.

Another challenge was creating the game's unique combat system. The team wanted players to feel like they were truly fighting as an assassin, using strategy and skill to take down their enemies. They came up with a system that allowed players to use a combination of weapons and moves to defeat their foes.

But perhaps the most ambitious aspect of Assassin's Creed was the game's narrative structure. The game's story is divided into different "memories" that players can access through the game's Animus device. This allowed the team to explore different time periods and characters, and it gave the game a depth and complexity that was rare for the time.

Despite all the challenges, the team at Ubisoft remained committed to their vision. They poured their hearts and souls into the game, and when it was released in 2007, it was a massive success.

Assassin's Creed was a game that was ahead of its time. It pushed the boundaries of what was possible in gaming, and it set the stage for a franchise that would continue to innovate and excite gamers for years to come. But it all started with the hard work and dedication of the team at Ubisoft, who took a leap of faith and created something truly special.

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