GODS
THE FIRST ONESAmai (ah-MY)- goddess of nature and soul of the planet called Zakara. Mother of the Sihirians and the Sihiri goddesses.
Zuva (z-OO-vah)- god of the suns and parent to the sun people of the southern continent.
Nyeredzi (n-eye-RED-zee)- spirit of the moons and creator of the night people of the northern continent.
THE SIHIRI PANTHEON
Amai (ah-MY)- mother of all nature and the soul of Zakara
Rziwi (ruh-ZEE-wee)- child of Amai, god of the water and the creatures beneath the surface.
Huswa (HUH-s-wah)- child of Amai, god of the living land.
Giizhig (g-EE-zh-ig)- child of Amai, god of the wind and sky
Hesi (h-EH-see)- child of Amai, god of the afterlife and everything beneath the land of Zakara
Bawaajigan (buh-wah-JEE-gan)- lesser god of dreams
Gichi-binesi (git-chEE bin-AY-see)- lesser god of birds, creation of Giizhig
Awesiinh (ah-WAY-see)- lesser god of wild animals, creation of Huswa
THE TUHAN PANTHEON
Zuva (z-OO-vah)- spirit of the suns and king god
Duvä (doo-v-AIR)- child of Zuva, goddess of peace and war, opposites
Almawt (all-maw-t)- child of Zuva, god of death and afterlife, rules over the underworld
Hujan (hOO-han)- child of Zuva, goddess of storms and rain, prayed to if people want a clean slate
Laut (la-ow-t)- child of Zuva, goddess of the sea and all beings in it
Bulan (BOO-lan)- child of Zuva, Tuhan god of the moon and stars
Kemarahan (kem-ar-ah-haa-n)- child of Duvä, god of revenge
Kebija (keh-bEE-haa)- child of Duvä, goddess of wisdom and strength
Akhirat (aak-EEr-at)- child of Almawt, goddess of death, makes sure people go where they're meant to
OTHER DEFINITIONS
PLACESZakara (zuh-CAR-ah)- the planet this story takes place on, similar to Earth
Tuhan (tOO-haan)- Another title for the Southern Continent, based on the ancient peoples that lived across the whole continent who are believed to be the first children of the Tuhan Gods. Also a language
Fajar (fuh-HAR)- A large kingdom on the continent of Tuhan
Matahari (mah-TAA-har-ee)- the capital city of Fajar where the queen has her palace
Madinat (mad-in-AT)- a port city on the outskirts of Fajar. Smaller than Matahari
Alara (uh-LAR-uh)- A small city in the Boté kingdom. It lies on an oasis in the middle of the Boté desert
Rallaei Empire (rah-LAY-ee)- the empire of the Eastern Continent. It is at war with the Fajar Kingdom for control over all of Tuhan
Boté (b-OH-tay)- a kingdom south of Fajar made up mostly of desert
CREATURES
Makutu (mah-KOO-too)- Sihirians with shapeshifting abilities granted to them by Amai
Fa'ii (FAH-ee)- Sihirians. Similar to Fae, beings with the ability to wield elemental magic
Mayya (MY-yah)- Sihirians with the ability to communicate with spirits, and understand the Almaara
Almaara (all-MAH-ruh)- small woodland creatures of the Sihiri Forest
Fawa (FAA-waa)- A palm-sized colorful creature with wings, usually resembling a plant. Their life force is connected to a living plant– like a tree or flower. Found only in the Sihiri Forest. Sprite is the Tuhan name, but what they're commonly called
Manido (man-ih-DOO)- A spirit without a body. Usually what is left behind when someone dies; their spirit will live on in the plants and the trees, or in Hesi's realm. Manido can sometimes have unfinished business that causes them to turn bad
Maazhi (MAH-zhee)- the bad spirits
Ruhi (rOO-hee)- small wispy creatures that live in the underworld with Hesi and help process souls.
Kaafi (kAH-fee)- a creature similar to a fish with colorful scales and silky fins. Created by Rziwi, this type of creature is most commonly found in Sihiri
Waboze (wah-BOO-s)- a rabbit-like creature with long fur, large ears, and colorful fur. Found only in the Sihiri Forest, commonly in vast fields. Created by Huswa. Also called Zomo which means "hopping friend" in Sihiri
Binesi (bin-AY-see)- large birds. They come in various shapes and colors, with different names for different species. Created by Giizhig
Banajaanh (buh-nuh-jah)- small chirping birds. They come in various shapes and colors, with different names for different species. Created by Giizhig
Odayan (oh-dEYE-yan)- an orange/reddish color, resembles a horse, has feathery wings and those big fluffy horse feet, found across Sihiri and Tuhan.
Tuhan name: Hisan (hih-san)Eshkanayan (esh-kuh-nEYE-an)- A magical elk-like creature with large antlers. They come in many colors, and have thick fur. They occupy plains all across Zakara, but prefer the privacy of Sihiri.
Tuhan name: Walqarn (wall-karn)Bazhiin (buh-zhEE)- similar to a cat, with thick dark fur and sharp teeth. Intelligent, deadly, agile. Tuhan name: Wolo
OTHER
Runes- powerful symbols that, when combined with other symbols, create a magical spell to complete a certain task or ritual
Enchantments- spells that combine steampunk-esque technology with Rune Magic to create smaller things like alarm clocks, lightbulbs, and sending letters quickly
Dark Magic- Magic that uses dark spirits, souls, and sacrifices to complete powerful spells, with consequence to the user
The First Ones- the first higher beings to exist who created this world
Queendom- a monarchy with a queen instead of a king. Similar wordsge for a plot of land owned and run by a duke, duchess, etc.
YOU ARE READING
Reign of Ruin | ONGOING
FantasyA traumatized fae, a sad king, and an enemy prince walk into a bar... *Rest of summary tbd* A polyamorous fantasy novel about what's really worth fighting for, except the romance parts come way later Cover made with canva