The Talks

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Gathering around a table, the pair of pairs were looking at each other. Nates and Noras all waiting for the other to sit down. Piper was there, and looked around nervous, she had the files printed and sitting down.

"Ok, let's just get this done. Everyone, sit down, we can be civilized." General Nate said, as he sat down at the table.

Agent Nora sat down across from him, her arms resting on the table. 

Sentinel Nate was next, sitting next to Agent Nora, his arms crossed as he eyed the members who came with.

Director Nora sat across from the Sentinel.

"Well, Miss Wright. You seem to understand what has happened in some way." the director stated, looking at Piper.

Piper passed the folder around.

"So....I summarized a bit. First page is things you all have in common. Basically You came from Vault 111, you are looking for your son, you rescued Detective Valentine, you then hunted Kellogg, kill him, find Brian Virgil and teleport into the Institute. Later you would clean up the Mutant problem in some way along with the Major Raiders around the Commonwealth." Piper explained, having everyone nod.

"Ok, so we all understood that part, We can go over the individual actions." Piper said.

MINUTEMEN NATE TIMELINE

I will go first. I built up the Minutemen that were rescued in Concord. After some time, we would aid settlements in defense, and expand out from Sanctuary. Taking down all the raider bases we came across. The Mutants were....an odd mix, some joined, others needed to be taken out.

"So you rebuild our home. How sweet and sentimental of you." Director said.

"I remember them. They were inefficient and put civilians in danger." Sentinel stated.

"The people of the commonwealth are willing to put themselves in danger for a good cause. You brotherhood types never got that in your airship, and the Institute only saw them as a pest while they hid away in the dark." Agent said.

After some time, The Castle would be retaken and rebuilt, where we then completed the defense of the Commonwealth. It took time but I was able to have the Minutemen establish the Commonwealth Governance Council, where the settlements would act as a senate and pass laws, with the head of the Government being firstly John Hancock of Good Neighbor.

"The druggy? You can't be serious. What did he promise? Free Chems to everyone if he won?" Director stated, annoyed.

"He ran on a campaign of limited taxation, and a promise of "The People's will, the People's way." General

"You let a ghoul lead the people of the Commonwealth? You were completely irrational to let that happen."

"That's why the brotherhood's candidate lost. Pissed off a good third of the people they needed to win over." General said.

"How was he as president?" Agent asked.

"Surprisingly well. He did struggle when the Children of Atom did an "Occupy the Diamond" movement to try and ban Rad Away in medical treatments, was way too lax." 

"The Brotherhood would launch a mission to take over the Commonwealth, nearly destroyed Good Neighbor and Bunker hill, claiming that they were controlled by synths and the institute. We would retaliate and destroy the Airship. 

"PREPOSTEROUS!" Sentinel

"That's what you get!" Agent.

"Ironic. Those claiming to help the most were destroyed by the people they wanted to save

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⏰ Last updated: May 13 ⏰

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