Ranks

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Winds, these are the cats in charge. There are 4 families that make the winds up. They all have wind somewhere in there name. 4 energy

Runners, these are the cats that try to lead the creatures away from the camp. They put there lives at risk the most. 3 energy

Messengers, these are the cats that go out and tell the clan if any of the creatures are coming, which one it is and how close they are. There are omly 2 in a clan at any given time but each has an learner if they want to. 3 energy

Hunters, these are the cats that provide the most prey for the clan. When they go out to hunt there is always one messenger with them. 3 energy

Healers, these are the cats that treat cats. They can have kits. 4 energy

Successors, these are the families of cats that could become Winds if a Wind family was to die. 3 energy

Learners, cats 6-25 (unless one is a messenger apprentice) moons old that are learning to become a rank mentioned above. They start taking there assessment at 16 moons. 2 energy

Mothers/fathers , cats that are pregnant or have kits that they are taking care of. 1-4 energy

Kits, cats that are under 6 moons. 1-2 energy

Elders, cats that have retired they are anywhere from 30 moons to 100 moons. 2 energy

Bait, Learners that couldn't get the assessment done. They tend to be used as bait to help Runners escape the creatures. 3 energy

That's all for now suggest any more that you feel should be added.

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