SEQUEL to Winds Rise and Path of the Tempest. For more info, see Author's Note. The storm winds are slowly funneling into a fury. In one place after another, warning signals arise of the King of the Werevulture's gaining threat. King Henry, striving to keep his badly weakened country together and dreading the next assault from the north, sends two ambassadors to Enedhwin to plead for aid. But not all is well in Enedhwin either. What is this dead forest that seems to be spreading across the land? And who is behind the murderous attack in the middle of the night? Hundreds of leagues away, a small party of five forges their way towards Rodron, towards the Galtha Relua, and towards the Knives of Light whispered to be hidden in the Raldol-Phar of old. Can they find them in time? Or will the enemy get there first...
10 parts