Astro-Knights is one of the longest and most involved. The basic story is that you must rescue a princess who has been kidnapped. To rescue her, you need to assemble a spacecraft and then go on an intergalactic quest to bring her back and save the Kingdom of Arturus. The kingdom of Arturus is a medieval kingdom in the style of King Arthur and his knights of the round table, but with space-age technology. This Poptropica mission is a lot of fun, but very difficult. Fortunately, there are some great Poptropica cheats and secrets to help you along the way. Here is a complete walkthrough for Astro-Knights island. Good Luck! :)
Arrival in Arturus
You’ll arrive by ballon in Arturus. When you land, the first building you will see is the House of Mordred, although it’s now called Mordred’s Museum. It was once occupied by a powerful and mysterious sorcerer named Mordred and it contains a number of things that he used while he lived here. Next to the house is a large fountain with a spaceship statue in it and the statue and fountain are dedicated to Mordred for bringing technology to the kingdom. The remaining two buildings are the planetarium and the Crop Circle Inn. This final building is a multiplayer room where you can battle other players and chat.
What to Do in Main Street
Proceed immediately to the fountain. In the water near the base of the spaceship you will see something sparking and shiny. Jump up to get it and you will discover that it is a coin. It will go into your backpack. Now go back to the first building, the House of Mordred. Talk to the man you see when you enter and get the pamphlet. Then use the coin in your backpack and he will tell you that you are free to look around. Next, click on one of the books. The guy will ask you not to touch them, but will give you a library slip. This library slip is a clue to a hidden area. Pay attention to the underlined parts: McM.
What to Do in Castle of Arturus
Next, go outside and run all the way to the right to the end of the area. Pass through the short road and go right again. You will arrive at the Castle of Arturus. Walk to the right and then go through the large double wooden door. Now go to the right and enter the small wooden door. You will be inside the castle library. There are two books to get. To pick them up, just walk over them. One is a green book on the far left side of the room in the Fiction section. It is called, Mystical Weapons of Arturus. The second book is The Life of Mordred – A Cautionary Tale. It is down the stairs in the non-fiction section on a book stand. After you get the second book, look at the nameplates on the shelves. One is labeled McM, just like the underlined section of the library book slip you got earlier. Click on the brick behind the nameplate and a secret staircase in the floor will open up.
Go down the stairs and you will arrive in an underground room. Walk over the moldy cheese on a plate right near the entrance. Then walk a little farther to the right and click on the wooden handle on the wall. This will open up a small grate near the ground over to the right, but not the one between you and the robot in the cell. Click on the robot and he will say some long binary numbers (all 1′s and 0′s). This can be translated and the correct way to translate it is “bard”. Go back up the stairs.
When you return to the library, the librarian is there with two guards and is unhappy with you for snooping around. Run out the library and return to the main part of the castle. Go to the left and then enter the door by the staircase. There is a robot mouse on the ground and a very unhappy girl here. Go to your backpack and use the moldy cheese. The robot mouse will go for the cheese and then you will capture him. Now go to the right and jump up on the chest next to the bed. There is a letter on it. It is a secret message that says, We must change our password! I feel my parents will find out what we are doing and put an end to it!

YOU ARE READING
Poptropica Cheats and Walkthroughs
Non-FictionPoptropica is a really wonderful internet game that features many unique islands. For each island there is an adventure waiting for you. Either its a mystery or contests, you'll find it entertaining to solve and get the island's medallion. Here are...