Steamworks Island Walkthrough

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Steamworks Island , I think, is about a mystery where everyone has gone. There are no people walking around, instead, you'll see robots and machines. But this walkthrough can help you get this island's medallion.

Main Street

Walk over to the Clockwork Cantina and complete the gear puzzle. Place the two brown gears on the ends and the three blue gears go in the middle. Turn the crank when they’re all in place. Now pick up the Multi-Tool that just appeared on the ground.

Now walk to the right and you’ll see a garbage bin. Jump up on it to get the Steam Battery.

Walk to the right again and go inside the Museum. Run to the right and you’ll see a big yellow machine. Click on the blue lever to raise the arm. Then jump up on the platforms and make your way to the upper-right corner. Watch out for the darker platforms which will crumble and fall when you step on them. Grab the dirty beaker out of the display case in top right. Then exit the museum.

Go back to the Clockwork Cantina. Jump up and click on the blue lever here. A mechanical ramp will extend. Run up it and then jump onto the steam chutes to fly up and over the tower. You should land on top of a glass dome. Use your multi-tool to open it and then go down inside.

You’re now inside the Mayor’s office. Check out the painting and the note on the typewriter, which give you an important number to remember for later: 0516. Leave the office, jump back down to the street and run to the left to enter the next zone.

Gear Alley

Pass by Sully’s shop and go to the blue building in the middle. This is the living quarters. Jump up the platforms on the left side and then run past the door. You’ll see a robot crab here. Jump up and land on top of him to make him bounce and flip over. When he does, he’ll drop Sully’s key. Pick up both the key and the robot crab.

Drop down to the street and go to the next building on the left. Jump up on to the steam chute and leap up to the roof. You’ll find an old vine here. Pick it up to place it in your backpack.

Run to the right until you get in front of Sully’s Steam Powered Paraphernalia store. There’s a Steam Terminal here. Use the steam battery in your backpack. You’ll get a puzzle here where you have to regulate the steam pressure in the terminal. The starting pressure is 10 and the ending pressure needs to be 5. You need to adjust the valves so that the pressure will lose five points as it travels to the end.

Sully’s Shop

Once you get inside Sully’s you’ll find a robot in the right corner. It’s Sprocket! Ring the bell on the desk next to him to wake him up. Then go pick up the rubber mallet from the junk box in the left corner.

Leave Sully’s and Sprocket will follow you. If you click on him you can ask him some questions. He’s not very talkative right now but you’ll hear a lot more from him later.

Head to the right to return to Main Street. Run all the way to the right side and then proceed onto the next zone, known as the Hub.

The Hub

When you arrive in the Hub, run along the ramp until you get to a metal hatch that is glowing red-hot. If you try to click it, you’ll see it’s much too hot to touch. Walk up to it and use the robot crab in your backpack. Sprocket the robot will take it from you and then drop the poor crab on top of the hatch. The water from the robot will cool down the hatch so that you can open it up.

Go down the hatch. When you get to the bottom of the ladder, Sprocket will look pretty scared. Make your way down the pipes until you run into a plant monster living inside them. Use the old vine from your backpack underneath the sign that says, Caution: Hot Steam. This will spray steam onto the plant monster and kill it. Move along to the bottom left of the room and you’ll find the bottom of an elevator. Click on the round hatch above.

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