Levels & Materials

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RELATIONSHIPS

There are five levels you can achieve. All start out at zero and can be raised by using the bond command.

level 1 - neutral

level 2 - friends

level 3 - good friends(cats who have this level with the leader can become deputy or medicine cat)

level 4 - best friends

level 5 - total trust(cats with this level can become mates)


F I G H T I N G

There are five levels you can achieve. Make sure to train cats so they can battle enemies and not die; or so that warrior apprentices can pass their assessment.

level 1 - can hit 1-3 damage on enemy

level 2 - can hit 3-6 damage on enemy

level 3 - can hit 6-9 on enemy

level 4 - can hit 9-12 on enemy

level 5 - can hit 12-15 on enemy


H U N T I N G

There are five levels you can achieve. Make sure to train cats so they can hunt enough prey to feed not only themselves; but their clan. Apprentices also needs this skill to pass their assessment.

level 1 - can catch 1-2 pieces of prey

level 2 - can cat 2-3 pieces of prey

level 3 - can catch 3-4 pieces of prey

level 4 - can catch 4-5 pieces of prey

level 5 - can catch 5-6 pieces of prey


F O R A G I N G

This is a command for largerly medicine cats and warriors. All cats can find 1-10 items, which differs depending on rank. Medicine cats find herbs, and all other ranks find sticks, which are used to build dens. You cannot level up; though sending multiple cats to forage means you will find more items. 


E N E R G Y

Energy levels for each rank differs; with younger(or very old) cats having lower, while more fit cats have higher levels. Keep these in mind when inputting commands. Make sure to build dens, so cats can rest and regain energy

leader - 10 energy

deputy - 9 energy

medicine cat - 9 energy

warriors - 8 energy

apprentices(and med apprentices) - 6 energy

queens - 5 energy

kits - 2 energy

elders - 5 energy


H E A L T H

Similar to energy levels, health levels typically differ from the fitter cats to the lesser ones. 

leader - 25 healthy

deputy - 20 health

medicine cat - 20 health

warriors - 20 health

apprentices (and med apprentices) - 15 health

queens - 10 health

kits -5 health

elders - 10 health


H U N G E R

All cats need to eat at least once a moon. The hungrier a cat is, the more prey they eat. Pregnant cats will eat double the prey than usual; up until their kits are three moons(which is when they can eat normal amounts, kits eating aswell.) If a cat goes three moons without eating, they will die of starvation. If a kit misses a meal even once before their apprenticeship, they have a fifty percent of dying before the next moon. 

level 1 - content(regular ranks eat 1 prey; queens eat 2)

level 2 - hungry(regular ranks eat 2 prey; queens eat 4)

level 3 - starving(regular ranks eat3 prey; queens eat 6)


M A T E R I A L S

You need sticks to build dens. During some events; dens can be damaged; and cats needs dens to sleep in, otherwise they will get stick and loose health rapidly, so make sure you have dens built. 

Nursery - 20 sticks

Elders den - 15 sticks

Apprentices den - 15 sticks

Warriors den - 20 sticks

Medicine cats den - 30 sticks

Leaders den - 25 sticks

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