The Cryptids (Extinction Mode)

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This page will feature The Cryptids from Extinction Mode, and that they're one of the main enemies for the upcoming Story Arc in deathall935's Book Series. This Idea was long awaited since I wanted to do this when I did that Extinction Mode Story Arc Idea on a previous page.

*Cryptid Scouts, (Call of Duty: Ghosts - Extinction Mode) Info: Scouts are mere cannon fodder and are the smallest and weakest species of the Cryptids

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*Cryptid Scouts, (Call of Duty: Ghosts - Extinction Mode) Info: Scouts are mere cannon fodder and are the smallest and weakest species of the Cryptids. They prance on four legs and attack the player and the drill. Though they may be weak alone, in groups they can take down any amount of armor.

*Cryptid Scorpions, (Call of Duty: Ghosts - Extinction Mode) Info: Scorpions are an odd species within the Cryptids, as they pose very little similarity to the rest of the species

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*Cryptid Scorpions, (Call of Duty: Ghosts - Extinction Mode) Info: Scorpions are an odd species within the Cryptids, as they pose very little similarity to the rest of the species. Scorpions are large aliens who use their long tails to shoot a powerful, noxious gas that can choke or poison the player within a small area.

*Cryptid Hunters, (Call of Duty: Ghosts - Extinction Mode) Info: Hunters are essentially evolved Scouts, sharing a very similar body shape, albeit three times larger

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*Cryptid Hunters, (Call of Duty: Ghosts - Extinction Mode) Info: Hunters are essentially evolved Scouts, sharing a very similar body shape, albeit three times larger. They can run on two legs in a charge, or they can run on all four. They have the most amount of health, same for the Rhinos, and can inflict massive damage towards the player and the drill if not dealt with immediately.

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