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After the first fight, the cats of each group resigned from their quarrel with each other and entered a tense truce, though that was short lived as more battles happened.

Only the rogues knew why the fight even became a thing...It didn't matter in the future, not to the other clans, at least. Of course, that is a very wrong idea...

After all, DriftClan is only attacking because of the why- it's haunting them, like an unwanted curse. It's what happens when you take up a name of bad luck.

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Welcome to the Battles of DriftClan, the sequel book to the Future of DriftClan and third sequel for Trials of DriftClan, a command game!

In command games, you put a command like /hunt in the comments. Later, I will respond to the command with something like "(Cat) went hunting and caught 3 prey!"

There are certain mechanics that will be explained. Many of these are like normal command games, but it's always helpful to know the specifics and changes.

Updates and Moons
Every day, a new moon will start. Every moon, energy will be refilled and one prey will be eaten by each cat. Every moon can also have an event.

Energy and Commands
Energy determines what and how many commands you can enter. Normally, you have an amount of energy each moon that you can use for commands. Different commands take different amounts of energy, but it normally takes one energy per command.

Seasons and Weather
Different seasons have different effects with different pros and cons. Each season consists of three moons or days so twelve days is a year.

In new-leaf, hunting and foraging starts getting easier. However, hay-fever and floods happen more frequently due to pollen and melting ice.

In green-leaf, you get +1 herbs when you forage and +1 prey when you hunt. Blizzards and frosts never happen. However, forest fires and heat waves occur more frequently. This is also the time twolegs come to the forest so expect some twoleg traps. Due to the absence of recently fallen branches, when you gather, you get -1 sticks.

In leaf-fall, hunting and foraging get a bit harder. Due to falling branches, when you gather sticks, you get a +1 sticks. There is also a small chance of getting injured by a falling branch.

In leaf-bare, when you hunt or forage, you get -1 prey or -1 herbs. As it is easy to see where the sticks are, when you gather, you get +1 sticks. Rouge attacks happen more due to starvation and fires happen a bit more due to the dryness.

Weather can also have effects, both good and bad. They are initially caused by the season, but a roll happens to see whether the weather is amplified.

Sunny weather doesn't have any effects, though green-leaf can bring extreme sunlight. Extreme sunlight can occur when it's hot and is referred to as a heatwave. It takes away one of each cat's energy, can increase the chance of cats missing attacks in certain types of battles, gives hunting a -1 prey factor, and gives foraging a +1 herb factor.

Cloudy weather doesn't have any effects, though foggy weather is the amplified version. Foggy weather clouds vision and can cause cats to waste energy because they couldn't see and miss attacks in battle.

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