Look I'm bored and I want to share some of my headcanons :)

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Now that my personal standard AU for countryhumans is more developed, might as well write down generalised ideas.

Might get a bit confusing but you're welcome to ask questions.





Countries are split into three categories (Modique, Union and Entity), and within that two sub-categories (Dachine and Achine). They represent the land, not the people (this makes it a lot easier and separates CH from IRL news), and are banned from participating in politics after WW2. Countries can be pure blooded or mixed between classes.





Class

- Modique-class countries are your standard CH. They show traits of their National Animal(s), and are generally human-like, with their lands flag on their face. They all have ball (or in some cases other shapes) forms, but it depends on the shape of their head. Some examples: Canada (ball form), America (ball form), Kazakhstan (rectangle form) and Russia (mix, ball form).

- Union-class countries are what the name suggests, a Union of Modique and/or Entity-class countries. The countries in these unions show up as countryballs on the shoulders, heads and wherever they can find of the Union. Some Union's countries are only half Union due to the countries in these Unions being recognised as individual countries. Generally they range from 2.5 metres to 5 metres high. Examples are United Kingdom (half), USSR (half and also dead), Germany (pure).

- Entity-class countries are vicious beasts, often influenced by evil and/or greed. They do not look human and can be all sorts of shapes and sizes. Half-entities are still the same, but inherit their class from strictly bloodline causes, thus they have not lost their minds and consequently are not evil. Sometimes the corruption doesn't agree with the body and separates, forming a new identity (Reichtangle is a good example, another example would be Teutonic Order). Examples would be Russia (half), Weimar Republic (half), West and East Germany (half), USSR (half turned pure).

- Dachine sub-class is basically the deceased. They appear as shadows if they were pure entities, and ghosts if they were half entity/modique.
                                                      - Shadows hide in the shadows (obviously). They can come out so far and touch, but they mostly mock and jeer from a distance.
                                                      - Ghosts are not like your regular ghosts. They have a similar form that can be touched, felt, stabbed, whatever. But what makes them different is that on top of the abilities that they had when they were alive, they gain more that are ghost-like. If they get mad, then their physical form starts to deteriorate to what it was like when they died. 

- Achine sub-class is the living. Not much to say here.




Both Dachine and Achine sub-classes still suffer with the effects of being an Alpha, Beta or Omega. Many countries are Beta or Alpha, with only a few being Omega. Most twins are formed as one Alpha, one Omega (West and East Germany, Japan Twins).




Countryhumans can only die by Countryhuman hands. Assassinations are not often worried about. It would take a countryhuman weeks to die of stab wounds, hours to die if they were torn to bloody pieces. Poor Weimar.


Even though East is dead, West and East can still unionise to form Unionised Germany. I wonder if that could be the same for other countries that are dead.


Reichtangle is...something different. Most do not know where to put him. He was the first entity to agree to his collar when he was told he had to wear one. He cannot speak, and can easily attach himself to countries. During the world wars, he found himself emotionally attached to Poland. Now, after over 50 years (and a good few polish punches to the face), he follows West Germany around the mechanic workshop that he owns. He's a very good nightguard and gets lots of treats.






So yeah! Any questions, and I'll make sure to answer them. I'm thinking of releasing a book just for my headcanons so keep an eye out for that book :)

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