User B (Katsuki Bakugou)

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User B: Type: Main Damage Dealer - Body Model: Tall Male - Weapon: Grenade - Level - 2

Stat Page

Stats: Each User has a set of stats. Stats such as HP, Attack, Defense, and Stamina will grow as you Level Up. Other stats, such as CRIT Rate, CRIT Damage, Skill Damage, and Burst Damage will require Artifacts and Weapons to gain more. Each User has a certain stat that levels up more than it usually does. For User B, that stat is Attack.

HP: 1,500 (HP is a numerical attribute representing the health of a User. Every time an enemy hits a User, they will lose HP. Running out of HP results in death. You can regain your HP by Eating or being treated by a Healer Type User. The HP Bar cap changes when leveling up. Every level up with giving you 500 more HP than you had previously.)

Attack: 370 (Attack is User B's Special Stat. Attack is the base amount of damage that a User deals. Starting Attack stat is 90, but Weapons can add more Base Attack and Artifacts can add more Attack Percent. Every level up with giving the User 30 more Attack than they used to have. However, when User B levels up, he will receive an additional 20 Attack along with the 30 more Attack other Users usually obtain.)

Defense: 20 (Defense is the amount of damage a character defends when being hit by an enemy. For example, if an enemy hits 30 damage, User B will only be hit 20 damage. Leveling up gives Users 10 more Defense than they previously had.)

Stamina: 55 (Users can sprint, climb, and swim using Stamina. Stamina depletes very quickly, and Users have only one Stamina point per second. Stamina increases by 5 each time Users level up.)

CRIT Rate: 8% (CRIT Rate determines how much a User will land a Critical Hit. Users will only have 5% CRIT Rate when they haven't received Artifacts or Weapons that provide a Stat Boost for CRIT Rate. CRIT Rate does not add when User levels up..)

CRIT Damage: 55% (CRIT Damage determines how much a User's Critical Hit will do. If a User has 10% CRIT Damage, their attacks will do 10% more when landing a Critical Hit. CRIT Damage does not add when Users level up.)

TALENTS

Normal Attacks: User B's Normal Attacks are a sequence of 7 consecutive, hits that deal AoE damage. Hit I: 150 Hit II: 150 Hit III: 250 Hit IX: 250 Hit X: 300 Hit XI: 300 Hit XII: 400. (User B's Normal Attack Damage scales off his Attack. His Stat Multipliers tell you how much he does per Hit. For example, if User B has 340 Attack, and his Hit I Stat Multiplier is 150 percent, he will do 510 Damage on hit one. Fun Fact: User B is one of the best Main Damage Dealers in the game!)

Skill - AP Shot: User B throws a grenade at an enemy and that enemy (and other enemies around it) will fly back. Hit Multiplier: 500 This skill generates 5 particles. After activation, User B cannot use AP Shot for another 10 seconds.

Burst - Ground Zero: User B throws an Eagle-shaped bomb, and its wings will drop multiple grenades onto enemies. After flying a certain distance, the Eagle will drop down and explode, which will basically throw a nuke at the enemies. Nuke Damage Multiplier: 600 These grenades will only hurt enemies, not Users. After using Ground Zero, User B will need to wait 30 seconds in order to use it again. In order to activate Ground Zero, User B will need to collect 25 particles, which can only be collected from AP Shot.

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