𝐂𝐡𝐚𝐩𝐭𝐞𝐫 𝟗 - 𝐓𝐡𝐞 𝐊𝐞𝐲

443 21 1
                                    

══════════════════════════════════════════

Lee Jiah

══════════════════════════════════════════


◾◾◾ Time-Skip ◾◾◾


5 days have passed since my evaluation.

Other than the matches I have in the ring. I spent most of my time focusing on my daily quests and learning more about the system.


Oops! This image does not follow our content guidelines. To continue publishing, please remove it or upload a different image.

I find it interesting

Oops! This image does not follow our content guidelines. To continue publishing, please remove it or upload a different image.

I find it interesting. It is really similar to a video game with the status screen, inventory function, a daily quest and many more.

The status screens show me information about my so-called character. There are five boxes on either side of my character profile photo which is for something but I am not sure what.

There is an inventory function that allows me to freely store and retrieve items from my inventory. A very convenient function if you ask me.

What surprises me is that I am able to learn or more like unlock new skills. 


The passive skill was unlocked by chance while fighting with very skilled fighters continuously for three days

Oops! This image does not follow our content guidelines. To continue publishing, please remove it or upload a different image.

The passive skill was unlocked by chance while fighting with very skilled fighters continuously for three days.

What I have understood about Hunters is that their class skill once they awaken is almost the same by default. The only difference is the hunters' rank. It is impossible for a hunter to acquire new skills without using a runestone.

Runestones are magical items dropped by magic beasts. It contains special unique skills from the monster that dropped them. If the runestone falls under their class, hunters from E to S rank get an extra skill, but the strength varies.

The thing with these stones is that they're meant for specific classes, so for example, a mage who gets a runestone with a fighter skill won't be able to use it. And another example is that when a hunter learns a similar skill to the runestone, it will not work. In the end, it would be auctioned off.

Even though I awoke as a hunter, I'm one of the unlucky E-ranks without a class. There are a few like me who do not develop class skills. Usually guilds wouldn't hire people like me, and if I ever got hired by another guild, it would be odd jobs like mining or bag carrying.

The main thing is that I have to meet certain criteria to unlock a skill but the problem is that there is no information about the criterias I need to meet in order for that to happen.

Next is the daily quest. I receive three rewards after completion. A status recovery, three additional stat points, and a random reward box.

Other than status recovery and status points which is standard. I find that the random reward is like a gachapon machine. Either I get something useful, kind of useful or entirely useless.

Day one, I got a bandage.

Day two, a stuffed teddy. I mean it is cute but what do the system expect me to do with it? Throw it to the enemies?

Day three, a 'Basic Steel katana' with 20 additional damage.

Day four is something interesting. A bronze instant dungeon key.

The Monarch of Darkness ( OC female X Sung Jin-Woo)Where stories live. Discover now