Quirk: Mind Alteration

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Quirk: The ability to change, absorb, add and subtract memories from the mind. These take 5 minutes to set in and the victim will be passed out for this period. The user can only alter a memory once. (They can do it to different memories but can't alter the altered one again.) The user will have the same trauma from the memory as they absorb it. (This part of the quirk cannot be turned off and it requires hand to hand contact.) When the user adds a memory, they get a major headache. When the user gets rid of a memory, they get light-headed.

This is recommended as a second quirk as it is not very useful in combat unless user makes victim pass out.

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