•───⋅☾ CLAN INFORMATION ☽⋅───•

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CLAN SUMMARY:

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CLAN SUMMARY:

Duneclan thrive in the sprawling and rolling savanna style land. With tall green grass that's dry to the touch and vast and long sand paths that wind through the terrain. Dangerous sandy patches through the terrain provide a very unstable and unnerving landscape. Most cats who invade their land have to avoid sand to avoid sinking into a collapsing dune. A few rare Ravines litter throughout. Beautiful ever-changing skies beam from above, providing these cats with a clear view and subjecting them to high winds and scorching heat that plagues the land, though the safety within their tunnels provides the clan with resilience against extreme weather. Small clusters of acacia trees randomly grow throughout the land, though they grow in only 2-5 tree clusters. Herds of agile prey blaze through the land, typically testing at the single watering hole in the terrain which often dries up and leaves the clan in a drought. Dense vegetation covers the domain and unforgiving dunes are scattered.

"ABOUT THE CATS" SUMMARY:

Lead by a cold leader, the clan tends to stay more to themselves than others, making very few allegiances with the others and rather just co-existing when harmony can occur. Cats of wisdom and insight. These cats are cats of a Mastery and team players. Splitting up the clan by their strength to master one skill, rather than learn all. The tribes lead very different lives from those of the clans. Peace is a constant for these cats, preferring violence in very few instances. They are speakers of truth and spiritual. These cats are often very in-tune to the earth and only kill what they eat due to their high respect for all life - even those who
try to kill them. These cats are know for their adaptability to the challenging environment and their deep connection to the gusty winds and the vast, untamed expanses. Having plenty of endurance to dominate their expansive domain. These cats are faster than most, many have athletic builds though not all. And none of them swim due to their lack of water through the territory. They do not fish at all, and typically only drink in their shallow watering hole. Hunters of larger prey. They are hunters of birds as a normal sport. Ones who take on much more vicious and venomous creatures. They are skilled at hunting in unstable terrains of the dunes and sandy, muddy, or incredibly rocky earth that the clans aren't accustom to. They tend to smear their flanks with mud to cool their pelts and to camouflage blending in with rocks from predators when hunting, which also provides shade for them.

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TUNNELER RULES

1)  All cats must go in groups of 2 at all times - no exceptions. Trainees may come along, but they do not count in the 2 cats.

2) Never take an untrained (any warrior or warrior apprentice) into a tunnel that is new or without support beams. Warriors and apprentices, as well as other clanmates, may only go in fully finished and maintained tunnels WITH a tunneler present in the case of emergency.

3) Tunnelers are assigned daily task by their Lead Tunneler. You will be told whether you are in the tunnels or normal patrols each day, abide and do not waver off the plan. ALL tunnelers must do a couple patrols a moon to avoid deteriorating day vision.

4) No apprentice is to enter the tunnels without their mentor present.

5) There is several jobs You're responsible for:
— Hunt in the tunnels and on land for the clan.
— Reading weather patterns.
— Fight for your clan if necessary.
— Dig out tunnels, and put support beams in place
— Memorize the paths incase you ever need to lead the clans down safely.

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OUTSIDE THREATS

Tornado/Intense weather and high winds
Starvation/Dehydration/Drought
Sun stroke
Predators, specifically being trampled by herds.
Poisoning via Herbs
Lightening makes it easy for land to catch fire
Collapsing Sand Dunes

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EDIBLE FRUITS

Berries
Beechnuts
Apricots
Plums
Figs
Peaches

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TREES

Acacia
Baobab
Jackalberry tree
Manketti Tree

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PREDATORS

MAMMELSFox, Badger, Coyote, Twolegs, Boar, Wildebeast, Gazelle, Warthog, bobcat,
RODENTSRats
AVIANSHawk, Eagle, Vulture
MARSUPIALPossum
REPTILESCobra, black mamba, mulga snake (can grow 10 foot), banded Gila
INSECTSBee/Hornet/Wasp, Ant, scorpions
AMPHIBIANTurtle

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PREY THROUGH LAND
(ALL Duneclan cats)

AVIANSLark, Crows, Ravens, godwits
Pigeons, Dove, Pheasants, Moorhens, Egrets, Wagtails, Lapwings, ruffed grouse, Eagles, hawks, falcons, heron, buzzards, black winged kite, crane,  stork, Hornbill, starling, Quail, Ash-throated flycatcher
MAMMALSRabbits, Hares, Stoats, Boar, Gazelle, Wildebeast, Warthog
MARSUPIAL Possum, Ringtail
AMPHIBIANTortoise
INVERTEBRATEEarthworms
RODENTSMarmot, Meerkat, Voles, Shrews, cottontail, canyon mouse, rats, prairie dog, Antelope Squirrel, kangaroo Rat
ARTHROPODS tarantulas
REPTILESrattlesnake, Geckos, Skinks, Horned Lizard, Whiptail lizards, Glossy snakes, king snake, banded Gila

PREY IN TUNNELS
(Tunnelers only)

AMPHIBIAN Frogs, Toads
REPTILESnakes, Geckos, Skinks, Horned Lizard, Whiptail lizards, Glossy snakes
AVIANburrowing owl
RODENTSGround gopher, Groundhog, Chipmunk, Marmot, Meerkat, Voles, Shrews, cottontail, canyon mouse, rats, prairie dog, Antelope Squirrel, kangaroo Rat
MAMMALRabbits, Hares, weasels, Mink, moles
INVERTEBRATEEarthworms

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CLAN OF THE SAVANNA, DUNES,

꧁ CLAN OF THE SAVANNA, DUNES,

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WIND AND ACACIA. ꧂

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