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The Skaven, a race of rat-men bent on turning the overworld to ruins

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The Skaven, a race of rat-men bent on turning the overworld to ruins. They remain hidden in the burrow, sneaking and planning and once they emerge, it is as if the world collapses in on itself. They leave nothing in their wake, but death and ruin. A selfish race that deserves no mercy.

This one among them was the biggest of his litter and ate his brothers before he even opened his eyes or had a chance to grow out his fur. The pitch black color he had grown is a sign of a great warrior in the Skaven hierarchy and so he was trained to be such.

Name:
Queek Headtaker

Titles:
Mighty warrior-champion,
Lord of the City of Pillars,
Warlord of Clan Mors,
Dwarf-Smiter,
Mad-thing

Appearance:

Appearance:

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Race:Skaven

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Race:
Skaven

Gender:
Male

Age:
7-10 years
(around 30-50 in Skaven years)

Height:
Around 195 cm (6'5")

Weight:
Around 68 kg (150 lbs)

Sexual Orientation:
Demisexual

Features:
☠Razor-sharp claws and teeth
☠Large hind legs for pouncing
☠Spiked plates on tail and body
☠Three rings in both ears as well as a nose ring
☠A trophy rack with all the skulls and other parts of heroes he has claimed in his deuls impaled on his back.

Equipment:
Dwarf Gouger
An ancient war maul so powerful that few forms of Armour are able to deflect its penetrating blow. He uses this weapon along with a jagged sword in a windmill-like fighting style, making him dangerous in both duels and fights where he may be outnumbered.

Warpshard ArmourSpiked Armour encrusted with Warpstone, protecting Queek while harming those that attack him

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Warpshard Armour
Spiked Armour encrusted with Warpstone, protecting Queek while harming those that attack him. Warpstone is dangerous to the touch as it is practically pure chaos energy. Skaven have formed a resistance to it though and use it to great effect.

Personality:Skaven are usually cowardly and prefer to lead from the back, but Queek is different

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Personality:
Skaven are usually cowardly and prefer to lead from the back, but Queek is different. He charges the front and prefers to dispatch enemy heroes and lords personally. That is why his trophy rack is so important to him. It caries parts of the legendary foes he defeated and let's both his friends and foes on the battlefield know that he is there.

Queek talks to the heads on his rack as if they are giving him advice on how to slay his enemies. Of cource his subordinates thought him mad, but they fear him more than daring to question it. These whispers have led them to great victories and led him to the Dwarf Gouger as well. If he speaks, it's difficult to tell if he is speaking to you or to his collection of skulls.

Queek is a skilled and brutal warrior. He even formed a special technique meant to specifically kill Dwarves swiftly by jumping over them and planting his maul deep into their heads, since it can pop through helmets with little to no resistance.

Queek hates schemes or intrigue of any kind, another trait that is uncommon among Skaven, since most of them prefer to do their tasks from the shadows. He lacks cunning as well, but his trophies occasionally give him plans and ideas to make up for it. He faces all his problems head on and favors battle over all else. He would even alert an army of his presence if it gave him a chance to kill their leader.

He lives for war. There is nothing else he would rather do than charge into battle and spill as much blood as his weapons would allow and take as many worthy heads as his rack could hold. He breaths through death and fights beyond the limits of most. All for his inglorious name to be known from the deepest tunnels to the highest castles.

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