89: Guilt, Jester, Swordsman

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Quirk Name: Guilt, Jester, Swordsman

Type: Transformation

Description: This quirk allows the user to guilt the target into thinking the user is superior to them, that they deserve everything, and to feel pity for them, like a guilt spell. To do this, the user must talk to the target in a specific tone and volume, usually soft and low. When the target is in the state, they will begin to shed tears. When the target starts to cry, the user can turn into 1 of 2 things, a Jester, or a Swordsman. The Swordsman form allows the user to pull 2 swords out of mid-air and battle with them. The Jester form allows the user to form black and red balls of electricity and manipulate them. These forms are 50-50, it is random what form the user will transform into.

Drawbacks:
- The Swordsman requires much training and skill to master. The swords the user will wield are made out of their blood, so bloodloss and/or death can occur.
- The Jester requires much energy and thinking, and the form will usually drain the user of energy and main-power (whatever you call it.)

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