Chapter 11

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-2 Days Later-

During the two days, I was grinding in the ogre dungeon to leveling my Necromancer class with great progress.

Keith Vermillion

LVL - 315

Class - Necromancer- LVL (25/100)

2nd Class - White Mage - LVL (40/100)

Race - Human

HP - 25000 [5000 per min]

MP - 60000 [36000 per min]

STR - 1100

END - 1250

DEX - 1500

INT - 3000

WIS - 3000

CHA - 300 X 5 = (1500)

LUK - 375

Points - Locked

MP Regen = WIS X 12

MP = INT X 20

HP Regen = END X 4

HP = END X 20

Skill Added:

[Stiffen Limbs] (Active)

20 MP to Cast

Causes the Limbs of the Target to become stiff unless resisted

[Dark Desecration] (Active)

100 MP to Cast

Desecrate the battlefield, weakening all devout or holy units, all undead units take 20% less damage

Lasts until the end of the battle

[Corpus Furia] (Active)

50 MP to Cast

Causes corpses on the battlefield to explode causing 50 Plague Damage per corpse to all nearby units

[Dark Gift] (Active)

400 MP to Cast

All undead units deal 25% more Damage and gain [Inflict Curse, causing their attacks to have a chance to cause [Curse].

Units inflicted with [Curse] take 30% additional damage, and regenerate HP, MP and SP 25% slower

[Raise Dead] (Active)

25 MP per Targets Level to cast

Raises the corpse of a unit on the battlefield to fight for you

Raised unit will die after the battle is finished and cannot be raised a second time

[Mark of Death] (Active)

200 MP to cast

Cast on a friendly undead unit. Anyone who kills this unit will become [Marked for Death]

Units [Marked for Death] will take 1000 Death Damage once the battle has finished

[Speak with the Dead] (Active)

50 MP to cast

Summon the spirits of the departed to communicate with them

The Spirits are not bound and are not forced to obey the caster, the spirits can end the spell themselves

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