Stats Update

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Izuna Midoriya-Natsume-Zulu

Level 70

EXP: 2,500/500,900

HP: 412,500/412,500 (Regen: 370/hr) (3,600 base + 1,500 (Guardian Familiar) + 8,000 (Shiki))

MP: 400,900/400,900 (Regen: 370/hr)

SP (Spiritual Points): 401,300/401,300 (Regen: 370/hr)

KP (Ki Points): 400,500/400,500 (Regen: 370/hr)

Attack: 240 + 240 (Basic Attack) + 100 (Guardian Familiar) + 600 (Shiki)= 920 (92,000 damage per hit)

Defense: 240 + 100 (Guardian Familiar) + 600 (Shiki) + 244 (Basic defense) = 1,184 (-118,400 damage received)

Speed: 540 + 400 (Quirk: ???) = 940 (Max speed = 440 mph) Note: going past 1/2 of max speed may result in body damage.

Intelligence: 1,680 (10% regeneration for both HP and MP)

Luck: 420 + 240 (advanced luck) = 660 (Determines chance of high value dropped items and makes person overall luckier)

Job(s):

Exorcist

Shaman

Miko a.k.a Priestess

Hime a.k.a Clan Heiress

Landlady

Sensei

Skill points: 29,420

Skills:

Gamer's Soul: Immune to fatigue, but not pain or damage.

Observe (MAX): Can observe the stats, skills and money of other people.

Master Pyrokinesis (Level 100): Can use Pyrokinesis from all tiers. When attacking with Pyrokinesis damage calculation is + 100%. Allows casting of Pyrokinesis with an area effect, for double the MP cost on each afflicted individual

Master Electrokinesis (Level 100): Can use Electrokinesis from all tiers. When attacking with Electrokinesis, damage calculation is + 100%. Allows casting of Electrokinesis with an area effect, for double the MP cost on each afflicted individual.

Master Aerokinesis (Level 100): Can use Aerokinesis from all tiers. When attacking with Aerokinesis, damage calculation is + 100%. Allows casting of Aerokinesis with an area effect, for double the MP cost on each afflicted individual

Master Telekinesis (Level 100): Can use Telekinesis from all tiers. When attacking with Telekinesis, damage calculation is + 100%. Allows casting of Telekinesis with an area effect, for double the MP cost on each afflicted individual

Master Cryokinesis (Level 100): Can use Cryokinesis from all tiers. When attacking with Cryokinesis, damage calculation is + 100%. Allowing casting of Cryokinesis with an area effect, for double the MP cost on each afflicted individual.

Soul Realm (Level 100): Can hold one Guardian Familiar max and allows the master/mistress to care for them better and if injured, allows them back in to heal for five days. A Guardian Familiar has a gem to call them out of.

Master Mind Barrier (Level 100): A skill to protect one's mind from attacks meant for the mind and stops brain washing, where is equal to the user's intelligence. MP usage: 20 MP per affected individual.

Master Blindness (Level 100): temporarily incapacitates an enemy for an amount of seconds, where is equal to user's intelligence. MP usage: 30 MP per affected individual.

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