Crazy Hand(Super Smash Bros) Evil Monster Ch131

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Crazy hand is the left hand, and as the name implies, chaotic counterpart of Master hand. Originating in Super Smash Bros, Melee, he is an ally of Master Hand and can be fought together at a high enough difficulty, always on final destination. He returns in future games as a boss, having prominent roles in Super Smash Bros. For Wii U, where he has his own mode known Crazy Orders, along with Super Smash Bros Ultimate, where he is a major character in story mode.

Tier: High 6-A

Powers and Abilities: Superhuman physical characteristics, true flight, elasticity (Can extend his fingers), creation (Can create and shoot bombs, bullets, balls, and lasers from his fingers), energy projection (Can shoot laser beams), elemental manipulation (Can do the most elemental attacks out of anyone in Super Smash Bros), space-time manipulation, black hole creation, reality warping, law manipulation and gravity manipulation (Can rip open the fabric of space and create a black hole that can suck the target in, can create a Timer for crazy orders which regulates the game. Can bend the rules of Smash to his will), morality manipulation (Can cause fighters to be hostile or friendly), existence erasure, vibration manipulation (Can create shockwaves which travel across the stage by clawing his hand on the stage), explosion manipulation (His bombs will explode), duplication (Can create clones of Smash fighters to aid him in his solo battle or for horde battles), sleep manipulation, status effect inducement, and power bestowal (Can make anyone mini, mega, metal, flowered, take increased knockback, paralyzed, frozen, etc), teleportation and BFR (Flees in a burst of flames when Master Hand transforms into Master Core and he himself can teleport, can teleport other people to different locations in Crazy Orders), can release both light and darkness, potentially resistance to extreme cold and cosmic radiation (Can fight in areas which seem to be in outer space)

Attack Potency: Multi-Continent level (He is Master Hand's equal)

Speed: Massively FTL+ (Comparable to members of the cast like Captain Falcon)

Lifting Strength: Class M (Superior to King Dedede who can swing his hammer with this much force)

Striking Strength: Multi-Continent level (Consistently able to send enemies flying with the flick of a finger)

Durability: Multi-Continent level (Can take hits from Kirby, Captain Falcon, and Duck Hunt and other fighters in World of Light)

Stamina: Superhuman

Range: Extended Melee Range physically, Hundreds of Meters with projectiles

Standard Equipment: None notable

Intelligence: Unknown

Weakness: None notable

Notable Attacks and Techniques:

•Big Rip: Rips open the fabric of space, creating a vortex.

•Finger Drill: Flies into the opponent and spins around like a drill to attack.

•Spider Walk: Crawls on the ground.

•Floor Sweep: Sweeps across length of the area.

•Flying Punch: Flies in from behind to punch.

•Flying Slap: Flies in from behind to slap.

•Jetstream: Flies in from behind, then rockets forward like a jet.

•Power Punch: Punches the opponent with electricity.

•Finger Bombs: Drops a series of bombs.

•Laser Nail: Shoots several lasers downward.

•Reverse Throw: Grabs the opponent and throws them backwards.

•Squeeze: Squeezes the opponent.

•Pink Pillar: Produces a series of magenta orbs that he sticks to the ground and explodes when a target goes near them or when time passes by.

•Shadowball Bash: Creates a ball of shadow energy and backhands it to the area.

•Tri-Poke: Pokes the air thrice, having more power the third time.

•Vertical Throw: Throws the opponent downwards with extreme force.

•Fake-Out Slap: Pretends to punch, but actually slaps.

•Spasm: Flops around the ground, damaging anyone that gets near him.

•Snapper: Snaps, stunning the opponent if they are on the ground.

•Toss Grab: Throws the opponent to the side.

Note: Crazy Hand has about all of the same moves that Master Hand has, but with some differences used exclusively by him.

Notable Victories:

Master Hand (Super Smash Bros) Master Hand's Profile (The battle took place in Final Destination)

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