Thugly(Donkey Kong) Evil Creature Ch186

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Thugly is the stronger relative of Mugly, who is the sixth boss in Donkey Kong Country Returns. He inhabits the Cliff world, living a rocky elevated location referred to as his "Highrise." In much the same way as Mugly, Thugly is hypnotized by a member of the Tiki Tak Tribe, and forced to battle Donkey Kong. Thugly is blueish in color (unlike his relative) with jagged stripes on parts of his body, longer horns, sharp teeth rather than blunt teeth (although he ironically enjoys an herbivorous diet of bananas), and iron plates on his back that protect one of his weak spots.

Tier: 6-C

Classification: Large quadrupedal reptilian creature

Powers and Abilities: Superhuman physical characteristics, large size (Type 0), bodily weaponry (Teeth, horns), body control (His color changes from blue, to orange, to red, depending on his mood/after being hit three times per state), rage power (His attacks get faster and more impactful on the surroundings when in his orange state, and even faster and more impactful when in his red state), vibration manipulation (Can generate shockwaves by belly flopping from a great height and distance. His colliding charge can shake boulders loose from the ceiling), heat manipulation (His iron plates heat to the point of glowing as he charges, and can burn players if they land on them), fire manipulation (Can shoot a stream of fire breath in his orange state and in red state, and can shoot fireballs in his red state), breath attack (Fire breath), Danmaku with fireballs (The fireballs split into arrays of smaller fireballs)

Attack Potency: Island level (Fought with and could harm Donkey Kong)

Speed: Massively FTL+(Capable of keeping up with Donkey Kong)

Lifting Strength: Class P (Should be comparable to Donkey Kong, and could launch him by spitting him out of his mouth)

Striking Strength: Island level

Durability: Island level (Can withstand several blows from Donkey Kong)

Stamina: Superhuman (Can fight for prolonged periods of time)

Range: Standard Melee Range, farther with shockwaves

Standard Equipment: Teeth, iron plates

Intelligence: Unknown (Is hypnotized for much of the time he is seen. Can be distracted by peanuts fired by Diddy Kong's Peanut Pop Gun, stopping to eat them)

Weakness: Only showed aggression when hypnotized. He is vulnerable to attacks on his back when his iron plates are retracted. Occasionally will charge into walls, causing him to fall on his back and go dizzy for a short time, leaving his stomach exposed.

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