Bat Suit
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Oops! This image does not follow our content guidelines. To continue publishing, please remove it or upload a different image. Abilities:
Martial Artist (Advanced)
Tactician
Engineer
Stealth
Equipment: Batman Beyond Suit
Enhanced Speed
Enhanced Strength
Enhanced Durability
Ballistic protection
Flight
Cutting Laser
Forearm Grappling Guns
Electro Shock system
Cloaking
Retractable Claws
Buzzsaw Belt Buckle
Extendable Spikes
Rebreather
Environmental Hazard Resistance
Binocular, Infrared, and Ultraviolet Vision
Batarangs: Ensnaring, Electrocution, Explosive.
Smoke Pellets
Explosive Pellets
Knockout Gas Pellets
Handheld Grappling Hook
Flash Bangs
Bolas
Lock De-Coder
Finger Microphone
Arm Launchers: Fire Batarang Discs
Bat Mobile:
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Oops! This image does not follow our content guidelines. To continue publishing, please remove it or upload a different image. Interface to the Bat Suit
Jet Thrusters
Entrances On Top And Bottom
Holographic Screen
On Board Computer
Radar
Super Magnets
Clamps
Grappling Hook Claw
Grappling Hooks
Cloaking Device
Missiles
On Board Video Recorder
Remote Calling To The Owner
Video Link To Machines
![](https://img.wattpad.com/cover/227484575-288-k920070.jpg)
YOU ARE READING
Dark Knight Of The Seas (Batman Beyond x Azur Lane)
AdventureAndrew Mcginnis the Batman of Azur Lane has invented gadgets and a high tech suit to help win the war but he meets difficulties, friends, and enemies.