In a trial of evil sixteen of some of the most famous dark tubers are kidnapped and split by force from their good halves. only they all wake up in a very boarded up building with no memory except their names and skills. Returning from the downfall of Hope's Peak Monokuma ends up forcing them into a killing game, no surprise there. secrets at every turn, odd turn outs, and Madpat is caught in the middle of everything. But how is a mad scientist the key to everyone's escape? He's on the case to find out and an odd antituber known as Raef as his main sidekick. What secrets could this place be hiding and why are they stuck here?
42 parts