Armageddon. Apocalypse. The end of times. All myths and legends contain forewarnings of a great, singular catastrophe, when the stars fall from the sky and the very earth breaks apart into nothingness.Among these days of judgement, none are eclipsed in their scale of horror and destruction foretold of more than Ragnarok, the prophesied disaster of the Norse Pantheon. There is a single being who acts as the herald of Ragnarok, the god known as Jormungandr, the world serpent. Son of Loki, he is an immense, serpentine dragon, massive enough to encircle the entire world and blot the light from the sun. Dark omens are whispered of when the world serpent will rise, casting his noxious poison out to engulf the whole of the earth.
Classification: Son of Loki, serpentine dragon, destroyer of worlds
Powers and Abilities: Superhuman Physical Characteristic, immortality(Type 1,2, and 4), fire manipulation(Destroyed Camelot with fire in the past before being banished by Merlin), poison manipulation(Can spit poison powerful enough to greatly harm and kill gods of the likes of Thor), acid manipulation(Can spit acid that is powerful enough to burn gods), breath attack(Via breath poison), smoke manipulation(Via venomous haze, can create a large toxic cloud around him), invisibility(Via submerge, can sink into the ground, becoming stealth), enhanced senses(Via submerge, can detect other invisible gods), absorption and empowerment(Absorbs the energy released from the death of the gods he kills and from the Ragnarok, which made him grow far more powerful than he ever was),flight, large size(type 4), dimension travel.
Attack Potency: At least Large Star level, likely Universe level+(At least comparable to other regular gods and stronger than most. Killed all the pantheons in the past and reset the timeline multiple times, each time appearing at a precise moment to kill all the gods and allow the mortals to live without being submitted to them for a few generations in an endless cycle)|Universe level+(Described as an unkillable when fueled by the energy of Ragnarok, which made him even more powerful than before and is stronger than almost all gods)
Speed: Massively FTL+(Can keep up with gods and can react to strikes from the likes of Ra)
Lifting Strength: Unknown
Striking Strength: At least Large Star Class, likely Universal+(Can harm gods of the likes of Thor)
Durability: At least Large Star level, likely Universe level+(Can take hits from powerful gods like Thor)|Universe level+(Easily endured a massively powerful strike from Thor and was unfazed by his following attacks. It was needed to rip the energy he acquired from the Ragnarok from him to harm him)
Stamina: Unknown, likely Limitless
Range: At least kilometers via sheer size, higher via breath
Standard Equipment: None
Intelligence: Very high
Weakness: None notable|If the energy of the Ragnarok is ripped from him, he can be weakened and even killed.
Notable Attacks and Techniques:
Immovable: Jormungandr is so large that he cannot be affected by Hard displacement. Instead, he gets dazed, a fading, non-cleansing slow that increases the damage he takes for the duration. Any attack speed past base speeds up the recharge rate of jormungandr basic attack.
Venomous Haze: Jormungandr noxious spit at a area that deals and creates a large toxic cloud. This field damages and slows enemies inside of it every second. If Jormungandr interacts with a toxic cloud with Consuming bellow or submerge, the duration of the cloud is reduced to 8s. Jormungandr can have a maximum of 9 toxic clouds out a time.
Consuming Bellow: Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. At the end of the channel Jormungandr roars dealing damage to all enemies, trembling and slowing enemy gods by 30% for 1.5s. Each cloud increase the size of consuming bellow and empowers him up to 3 times while also dealing extra damage to enemies hit. Extra damage after the first instance is halved. While empowerment, Jormungandr basic attack fires at a faster rate.
Submerge: Jormungandr submerges into the ground turning invisible as he searches for prey. During this time he moves faster and gains predatory vision, sensing all enemies in a large radius. Firing this ability while invisible reveals Jormungandr as he emerges out of the ground, knocking up enemies around him. Emerging through a toxic cloud creates two new ones in the direction Jormungandr is facing, with a low duration. Taking damage from enemy gods breaks stealth.
The World Serpent: Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. After searching a target area, Jormungandr flies into the air, diving down and crashing into enemies as his body then slams into the ground. He must travel 2 more times. When jormungandr emerges and submerges during this ability, he knocks up enemies and with each submerge he leaves behind a toxic cloud.

YOU ARE READING
Dragon's death battle
ActionUnlike my other death battle stories, this one will have a cross over of different dragons fighting each other to the death to become the ruler of them. This will be a interested for me to write so let the carnage begin