Hydranoid is Alice The Guardian bakugan. In its normal form, Hydranoid walks on all fours, has three purple teeth protruding from the upper jaw, and a long neck and tail. It also has pink spines ranging from the middle of his neck to the tip of the tail, which is rather like the tail of a stegosaurus. Besides this, has a great horn pink nose and red eyes. It also has the departure of the blade in the middle of your chest, but you can not move yet. As it progresses, it gains a head.
Classification: Dragon, Darkus Bakaugan
Powers and Abilities; Superhuman Physical Characteristic, darkness manipulation, flight, energy manipulation, statistics amplification, power nullification(This power appears to not be available to Alpha Hydranoid), regeneration(Mid, could regenerate a severe head)
Attack Potency: At least Large Town level, likely higher(Far superior to any other bakugan on Earth at that time, was feared by almost everyone for his immense power)| Low Multiverse Power(Could keep up with and defeat Delta Dragonoid. Capable of fighting and defeating Exedra, the strongest of the six legendary soldiers, who could harm foes on a level roughly comparable to the perfect core)|Low Multiverse level(Destroyed Hades, who could keep up with Neo Dragonoid. Capable of fighting Ultimate Dragonoid evenly, could kill one of Naga Royal Guards, who could keep up with Infinity Dragonoid. Upon interrupting Drago fight with Naga, Hal-G was scared of alpha hydranoid.
Speed: At least Speed of Light, likely higher
Lifting Strength: Unknown(Could lift Preyas, Blade Tigrerra and Hammer Gorem with no effort)
Striking Strength: At least Large Town Class, likely higher
Durability: At least Large Town Level, likely higher
Stamina: Very high|Extremely High
Range: Tens of kilometers
Standard Equipment: None
Intelligence: High(A capable and experience fighter)
Weakness: None notable
Notable Attacks and Techniques: Base Hydranoid
Gravity Chamber: Draws any and all opponents to his position and, should they have lower power than him, are automatically defeated.
Chaos of The Darkness: Creates a large storm overhead. Hydranoid is then able to steal 100 Gs from the foe and allow him to strike the foe from any position regardless of distance.
Auragano Revenge: Increases Hydranoid power by 100 Gs, while decreasing his foe's power by 100 Gs. This ability affects multiple foes at the same time.
Merge Shield: Allows Hydranoid to steal all extra power gained by an opponent ability during battle(Note that the power is not taken from the foe and added to Hydranoid, only that this ability allows Hydranoid to add all of their power boosts to himself)
Darkus Gravity: Allows Hydranoid to summon a Darkus bakugan to aid him in battle(Based on the early teams of his owner, Masquerade, these bakugan would likely consist of Reaper, Wormquake, Laserman or Fear Ripper)
Destruction Buster: A fusion ability that grants Hydranoid an extra 100 Gs while nullifying the opponent abilities.
Dual Hydranoid:
Dual Gazer: Allows Hydranoid to attack two foes at the same time, regardless of distance and grants him 50 extra Gs.
Gazer Exedra: Grants Hydranoid an extra 100 Gs and allows him to attack an opponent from any position or distance.
Grand Down: Allows Hydranoid to nullify the foe ability.
Destruction Impact: A fusion ability that grants Duel Hydranoid an extra 100 Gs and nullifies his foe abilities.
Alpha Hydranoid:
Blinding Spice: Surrounds the enemy in dark energy and weakens them.
Lash and Blast Extreme: Fires off cables from his body and latches them on the foe, trapping them. He then blasts them with a dark energy blast.
Indigo Nightmare: Hydranoid shoots three blasts of purple and black "fire" from each of his three mouths, granting him 300 Gs.
Destroy Vanish: Fires off cables from all over his body to ensnare his foe, draw them in and shred them with his buzz saw until they run out of power.
Chaos Leap Sting: Lowers the foe power by 200 Gs, adds 100 Gs to Hydranoid and allows Hydranoid to attack from anywhere on the field.
Final Demolition: A fusion ability that adds 100 Gs to Hydranoid power.
Death Trident: Subtracts 300 Gs from the opponent, Hydranoid is capable of firing his attack off as a super accurate and precise beam that can snipe foes from several mountain ranges away, or a large hail of energy balls that fly at high speeds.

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Dragon's death battle
ActionUnlike my other death battle stories, this one will have a cross over of different dragons fighting each other to the death to become the ruler of them. This will be a interested for me to write so let the carnage begin