Spyro(Skylanders) Magic Class 1

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Spyro hails from a rare line of magical purple dragons that come from a faraway land few have ever traveled. It's been said that the Scrolls of the ancients mentions Spyro prominently the old portal masters have chronicled his many exciting adventures and heroic deeds. 

Classification: Purple Dragon, Magic Element Skylander, Member of Eon Elite

Powers and Abilities: Superhuman Physical Characteristic, true flight, breath attack, fire manipulation(Fire will envelop his horns), magic, summoning, can transform into his legendary form and Dark Form to receive a boost in power, darkness manipulation(as dark spyro), explosion manipulation(One of his flame balls will explode on contact), status effect inducement via stun charge, resistance to mind control(Dragons are completely immune to the mind controlling powers of Brain)

Attack Potency: Universe level(Was stated to be the most legendary skylander of all time and the number one defender of skylands. Comparable to Superchargers such as Spitfire and Splat, as well as skylanders of the dark element such as Blackout who are powered directly by the Darkness. Participated in the battle against Super Kaos)|Universe level(3x stronger than Base form)

Speed: Massively Hypersonic

Lifting Strength: Unknown

Striking Strength: Universal

Durability: Universal level

Stamina: Very high

Range: Dozen of meters

Standard Equipment: None notable

Intelligence: Gifted

Weakness: Somewhat cocky and impulsive. Can become greatly disheartened when he isn't able to master new powers quickly.

Notable Attacks and Techniques:

Dragon Fire: Breathes balls of flame from his mouth, incinerating enemies.

Long Range Raze: Enhancing his lung capacity, this ability let Spyro shoot flame balls that travel much farther than before.

Triple Flame Balls: Shoots three flame balls instead of one.

Fire Shield: Generates fire shields around him when he uses his flameball attack.

Fiery Frenzy: Spyro changes and shoots a giant fireball with two fireballs besides it.

The Day Bringer Flame; Builds up the attack, which generates a flame so big and bright it is said to bring daylight to the sky.

Charge: Runs head down knocking over enemies with his horns.

Sprint Charge: Is able to change for a long distance.

Stun Charge: Enemies hit by his charge becomes temporarily stunned.

Comet Dash: A magic aura surrounds his horns imbuing them with extra power and damage that burns enemies in its path.

Horn Blast: Spyro releases a blast of magical energy from his horns.

Horn Havoc: Spyro hits an enemy with a horn blast to charge his horns with energy. While his horns are charged, Spyro will deal extra damage when he shoots dragon fire. 

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