Azathoth(Puzzle and Dragons)

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Azathoth is a boss monster in puzzle and dragons being based on the Lovecraftian cosmic entity of the same name. In puzzle and dragons, Azathoth serves as one of the final bosses of Grotesque Being and Cosmic Trinity dungeons, alongside other Lovecraftian horrors such as Cthulhu, Nyarlathop, Yog-Sothoth, and Cthugha.

Classification: Devil Type/Dragon Type

Powers and Abilities: Superhuman Physical Characteristic, natural weaponry, flight, spaceflight, large size(Type 5, Azathoth is large enough to easily eat moons, planets and gas giants), immortality(type 1), enhanced senses(Can see normally invisible spirits and orbs), non-physical interaction, damage boost(Using orbs and making combos with them can increase the power of attacks), darkness manipulation, energy projection, healing, forcefield creation,  statistics amplification, transmutation(Of Orbs into other Orb types), negation of poison manipulation, explosion manipulation, paralysis inducement, sleep manipulation, and time stop, resistance to paralysis inducement, sleep manipulation and time-stop| The Primal Chaos: Superhuman Physical Characteristic, natural weaponry, flight, spaceflight, large size(Type 5, Azathoth is large enough to easily eat moons, planets and gas giants), immortality(type 1), enhanced senses, non-physical interaction, damage boost, darkness manipulation, energy projection, healing, forcefield creation, sense manipulation, durability negation, limited invulnerability(Absolute Original Sin voids all damage from attacks within a certain threshold), transmutation(Of Orbs into other Orbs types), negation of poison and explosion manipulation, paralysis inducement, sleep manipulation, time-stop, transmutation, and invulnerability, resistance to darkness manipulation, paralysis inducement

Attack Potency: Large Star level(Should be massively superior to Idia. Is on par with the evolved forms of Cthulhu and Nyarlathop and should be comparable to Dragon Caller Ancients like Eldora. Is depicted as being so large it can eat entire planets and gas giants)|Large Star level(Stronger than before)

Speed: Massively FTL+(Should be comparable, if not massively superior to Idia)|Massively FTL+(Should be faster than before)

Lifting Strength: Unknown

Striking Strength: Large Star Class|Large Star Class

Durability: Large Star Level|Large Star Level

Stamina: Likely High

Range: At least Planetary physically, Interstellar via elemental attacks

Standard Equipment: None Notable

Intelligence: Likely High(Is a dangerous boss that uses a wide variety of abilities against the player, should be on par combatively with various high end warriors and gods, including Odin who was once gifted infinite knowledge)

Weakness: Takes extra damage from Light element attacks, though this weakness is nullified by Light and Dark damage halve.

Notable Attacks and Techniques:

Dark Orbs: The user can tap into dark orbs in the atmosphere to unleash dark attacks.

Resistance-Blind(2): Completely resists abilities that cause binds

Extend Time: Increases the action time of all allies by 0.5 seconds

The Primal Chaos:

Skill Boost: Passively reduces the time for all allies skills to cool down.

Resistance-Skill Blind: 20% chance to resist having skills and abilities being locked.

Enhanced Combo(2): 4x Attack whenever a combo of 7 or more is reached.

Guard Break: Ignores 100% of target's defensive whenever Fire, Water, Wood, Light and Dark are used together in one attack.

80% or more HP Enhanced(2): 2.25x Attack while HP is 80% or higher.

Void Damage Piercer: Attack that use a 3x3 square of orbs bypass damage voiding abilities and are 2.5x more powerful.

Enemies turn changed in anger: Passive ability, user attacks more often when HP is less than 90%.

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