Empress Cooldown: 10 seconds She makes a small star and it bursts into a supernova and deals a great amount of damage. After it explodes, it leaves galaxy particles in the air around it. If the enemy is in the area of the galaxy particles, it gets slower and its accuracy is lowered.
Luphina Cooldown: 7 seconds Basically her skill is a panic increasing button(poor bb), which can stack with her burst depending how scared she is. She throws out her plush bear that attacks the enemies savagely, like I mean it bites the enemy and shakes its head rapidly like a shark. This bear is scary and so is its actions, so Luphina gets scared of it. This lowers her defense greatly but increases her attack by a lot. The more times you use her skill, the more panicked she gets and you can stack her panic up to 5 times. When her panic is at 5, she will automatically do her burst and it'll do big damage. Headcanon that she would be a one shotter like hu tao and eula.
Morgan Cooldown: 12 seconds She does a cute little pose and charms the enemy with those air kiss thingies you do to people you like. The enemy's stats will be lowered during this and Morgan can do more damage when the enemy is under her charm. The charm ends after 5 seconds and once it's worn off, an ice shard will fall onto their weak spot.
Celia Cooldown: 16 seconds Cinder :D! Celia calls out to her kitsune friend and fights alongside him. Cinder will repeatedly throw fire balls at the enemy and bite them if close enough to him. When Cinder disappears or faints, he'll curse all the enemies in the area and their accuracy will be off and their defense is lowered for 5 seconds.
Skull Cooldown: 12 seconds whatever this means Wraakzuchtiglook you're famous now
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Linden Cooldown: 5 seconds A plant that looks like the trees in The Lorax a little bit ngl pops out of the ground. It will spread a dangerous pollen every 3 seconds that will poison the enemy, dealing damage, and also heal the party by a small percent. These plants are climbable so Linden can climb on top of one and attack from up there, or climb mountains easier. Headcanon that for fun she spawns them every time she takes a step and just walks on these plants.
Calypso Cooldown: 15 seconds They make a shield and the shield strength gets stronger depending on how high their elemental mastery. When in this shield, all elemental reactions will deal damage bigger than what they normally do. If Calypso is at C3, the skill cooldown has a 25% of ending after it's done.
Meijing Cooldown: 17 seconds Meijing has big ego and confidence boost, raising his crit rate and crit dmg by 20% but lowering his defense a lot. A shield is definitely recommended for this boy bc he is so reckless and gets fragile as glass in this state smh 😔. He makes 8 bubbles and every crit he lands, one will explode and do big damage. When the skill ends and not all of the bubbles have exploded, he'll absorb them and heal a good amount of his hp and the party's hp by 10%.
Shu Shi Cooldown: 20 seconds He brings out a little mummy ghost friend that will paralyze the enemy(s) for 3 seconds and hit them with electro damage 3 times, the last time being a powerful hit. The ghost friend will leave after 8 seconds have passed. For 6 seconds, Shu's electro damage is increased by 40% and lightning will strike the enemy(s) repeatedly, but during this state Shu will continuously lose hp and be slowed down a little bit.
Rin Cooldown: 12 seconds He gets another sword made of cryo. Every time he hits the enemy, the ice sword will stab the enemy or different enemies(if there are any more around). This will last for 8 seconds and at the end of the time limit, it'll strike all of the enemies in the area which will be a guaranteed crit.
Clovis Cooldown: 12 seconds She slams her whip on the ground, making the area shake and hurt the surrounding enemies. She will also make sharp ice shards come out of the ground and stab the enemy(s) repeatedly for 5 seconds. When the shards disappear, she will get a cryo damage boost and every 2 times she hits something, her whip will land a blow that will deal cryo damage.
Hestia Cooldown: 15 seconds She'll spin once around while breathing fire, covering the area in fire and inflicting pyro damage against enemies in the grass and/or hit by the breath. Her sword(or hair if she's in her burst state) will deal pyro damage with every strike and will do more damage and if she causes an elemental reaction, she'll get an elemental particle and regain energy for the team. If she is at C1, there's a chance her burst and skill cooldown will end if she gets a crit.
(For Eddie I'll explain his burst and skill because I forgot to add his burst in the other chapter. Sorry eddie D:)
Edison (burst) He throws his backpack at the enemies and when it lands on an enemy, it will spark for 2 seconds and then BIG BOOM and it will cover the entire area in smoke that looks like the fog in Tsurumi Island that lowers the enemy's accuracy. The explosion does big pyro damage and Eddie's speed is increased because that weight is finally off his back. When his backpack is gone he'll become a catalyst user until the burst is over, which is when his backpack comes back. Also what I mean by catalyst user I mean he chucks random small inventions at the enemies and they will explode as well. Headcanon that he would be a one shotter too.
Edison (skill) Cooldown: 7 seconds His backpack hands will open up and launch 2 rockets that will engulf the enemy in flames when it hits them. The enemy will be on fire for 5 seconds and the fire will continuously inflict pyro damage.