DnD Dice Divination

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more in-depth reference guide i did at the bottom!!

D4 - Element

1 - Air - Mental, Academic, Communication, Anxiety

2 - Fire - Spirituality, Passion, Ideals, Anger

3 - Water - Emotional, Romantic, Connection, Depression/Sadness

4 - Earth - Physical, Material, Home, Emotional Block

I use the Element dice to give an indication for the area of life the reading pertains the most too. I look for indications with other dice as to what the element dice might be speaking to more specifically, but it gives me a place to start.

D6 - Problem

1 - Plot - drama, conflict, things outside of your control, change

2 - Character - another person is blocking/causing problems, fixation on a person, possibly even loss of a person

3 - Thought - paradigms getting in the way, not in touch with reality, judgmental, fear/anxiety, getting stuck in your head

4 - Diction - how a person talks is causing problems, speaking too much/too little, passive aggression, divisive or hateful language

5 - Song - Harmony with another, being out of sync with oneself or another, learning to join the choir/group, teamwork

6 - Spectacle - Things seem worse than they actually are, petty fights, aesthetic/surface level changes, playing with how things are perceived to achieve an outcome

The Problem dice is based on Aristotle's Six Elements of Tragedy, a dramatic and literary analytical framework. I use this to see what might be the at the crux of the problem in the area the Element dice indicated. The Action Needed dice can also refine the Problem.

D8 - Action Needed

1 - Right View - seeing the situation for what it truly is, actions have consequences, material reality, paradigm shift

2 - Right Resolve - being intentional, recommitting, choosing what is right, dedication and ambition

3 - Right Speech - be honest/don't lie, don't be passive aggressive/be forthright, speak compassionately and for the benefit of others.

4 - Right Action - don't harm others, act compassionately and for the benefit of others, take positive action

5 - Right Livelihood - don't profit from harming others, long term commitment to benefiting others, take only what you need and give what you do not, ethical employment

6 - Right Effort - Exert influence on your environment to cultivate a better internal world, set strong boundaries, avoid negative influences and seek out positive ones, "just do the thing"

7 - Right Mindfulness - Don't make things out to be more than they are, see them for what they are, know life is in transition, don't define the self by these external transitory states

8 - Right Concentration - unification of the mind/body, unlocking higher levels of thinking and feeling and operating, don't let desire for what might be get in the way of what is, healthy detachment

The Action Needed dice is based on the Eightfold Path of Buddhism. While the particulars of the path vary by the different schools/traditions, these seem to be the most common English translations. This dice is usually pretty straight forward, especially when taken in consideration with the rest of the dice.

2D10 - Difficulty

Pretty self-explanatory. The higher the difficulty, the longer the process will take. Gives an indication about how important or long term the reading will be.

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