Quirk: Power walking

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**Probably OP but meh!**

Power walking:

The more the user walks, the more their power grows. Each step increases their strength, speed, and agility by 6.25% so in just 16 steps they can reach 100%. As a result, the user can use this power on themselves to deliver overwhelming physical attacks or to power up any weapons that they either use or touch. The maximum percentage that can be accumulated depends on the user's stamina and physical fitness as with each step, the stress placed on the body gradually increases as well = is directly proportional.


Consequently, the sheer power that courses through the body will eventually rip muscle fibers and nerve endings (as the bones can actually tank the stress quite well) usually from the arms and legs which are the areas where the quirk is channeled through. However, the user's body will slowly heal the damage but they cannot use their quirk at this time or they risk the damage piling up. Also, sleeping helps boost the body's healing.

Drawbacks: immense pain, torn muscle fibers, and temporary nerve damage. Depending on the degree of overuse, the body can take from 4 hours to 1 week to fully recover.

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