Quirk 7: Asteroid

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Asteroid

Quirk Type: Mutation

Quirk Description:
The quirk makes user's body hard as an asteroid. The quirk user can just charge at the enemies while running, though their hardened body protects them from most form of damages, however recoil from their quirk can cause minor damage and if the impact is high, can even cause bleeding.

Abilities:
- Increases the heat of surrounding 2 meter radius while running by maximum 100° Celsius.
- Any charged attack can cause heat based damage as well as knock back.
- Hardened body which has properties of an asteroid.
- While running leaves trail of smoke and dust that can affect viewing capabilities.
- User is not affected by fire below 100° Celsius.
- Quirk allows jumping ability beyond human level.

Drawbacks:
- Tougher to use in smaller or closed environment.
- While quirk is activated the user needs to constantly move to increase the power.
- Once stopped, the power and heat generated starts to drop exponentially though at slower pace.
- The quirk user sometimes may get recoil damage from hit.

Problems cause by quirk:
- Since the quirk requires constant running the user may run out of stamina very easily.
- If body temperature is constantly increased during running, then user may have fever which may take one full day for recovery. Over usage while in feverish state can make quirk user bedridden for days.

Super Move:
- Earth Shattering Smash
While running quirk user uses platforms that allows them to jump even higher. The quirk user precisely makes a jump till target area and falls down dealing an area effect damage, that can burn enemies as well as knockback.

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