Quirk 10: Earth Spikes

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Earth Spikes

Quirk Type: Emitter

Abilities:
- Can create spikes from earth once touches the Earth.
- Spikes can be of various lengths.
- Can exert the quirk to shoot two spikes out of the Earth, though after the usage it requires 1 minute before it can be casted again.

Drawbacks:
- If continuously over exerted then the user have to wait for a day before use of quirk.
- Wet soil create much weaker and less damaging spikes due to softness of the Earth.
- If user is out of energy, then cannot use this quirk.

Super Move:
- Earthly Prison: The user overexhausts their body to trap the target in a prison made by Earthly spikes which does not allow the target to escape. Though it makes it easier to perform additional Spikey Earth moves.

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