Index/Glossary

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Spells that could be used by anyone:
To (name of a location) - by saying "To" and the name of the place in one complete sentence, it will teleport you to your desired location but it also use up 10,000 gold. The gold will immediately be taken from your band account. Gold and rubies are the most abundant currency of the place. Most mages only make around 5,000 gold per month, and not even a ruby annually. For this reason, this spell is rarely used and most mages south rather use their broomsticks instead. Also, by touching another mage or animal, this spell will take that person to the location as well

Thy new master is (name), and thee wilt now obey to (name) under all circumstances - used when someone buys a new wand to claim it as theirs

Contactus Commutationem - used to exchange information between mages. They use their wand as a source of communication. It was like trading phone numbers, instead they did it with wands. It was tradition where 2 mages touch wands with each other and exchange information. The wand will remember everything and all the people you've met and touched your wands with. They will also be able to see certain basic information of the other person

Changeth the name to (name) - used to change the name of something written or engraved

Protectio - projects a shield and is used to protect the spell's caster

Lychinus - a bright light appears at the tip of the caster's wand, typically used as a light source


Special spells is used in the clan war:
Map - a map appears floating in mid-air in front of the spell's caster

Auxilium - used when you need help or assistance from Jin

Adhibeo - a spell that casts and uses the effects of the wooden chip


Y/N's spells
Astral Fear - a protection spell originated from the Eclipse nations, does not require the presence of the mage's wand. The spell will cast stars and stardust to wrap themselves around detected danger upon everyone in the diameter. The stars slowly melts the danger away.

Purifico - a "clearing" magic spell, able to remove any ability that was casted recently


Spells that Y/N had to choose from:
Levitation -the power to fly without your broomstick

Night vision - the power to see in the dark

Teleportation - the power to move to a place where the caster has been to without spending gold

Invisibility - the power to hide from others

Fortune - the power of being blessed and gather luck

Chroniker - the power of being able to stop time
(bolded ones were the spells Y/N picked up)


Rosé's power
She can read minds instantly if they are near her (40 meters radius)

When she touches them, she can control their minds for 2 minutes (control a maximum of 5 people per week).


BamBam's spells
Transvoratio - absorb others magic and energy (absorb one person's energy until they collapse for every night of sleep he gets at the speed of 100km/h)


Jimin's spells
Darkness Conjuring - skillshot, a dark beam of light that shines towards the enemy

Obscure armour - works as a strengthening protection spell, able to be applied to anything (people or objects)

Praesidio - projects a shield and is used to absorb the energy from the casted spell until its no longer dangerous protect the spell's caster

Darkness blinding - mentally controls the target's vision for 30 minutes and temporarily blinds them

Speedy Bloom - speeds up the caster, rather they are on the ground or in the air

Darkness Cushion - creates a grey jelly-like substance on the surface of something

The god of Asclepius, I, Park Jimin, summon thee to doth me a favour. At which hour bethought hath grown, halcyon and human wilt wast silent.The healing cameth, gentle and natural as healing flower. Within the freedom of true self- surrender, we feeleth the healing touch of Love's all-power. The god of Asclepius, please heal mine companion, (name of the target)! - bring back a dead person


RM's spells
Scan agri - scans an area, radius of a kilometer, will be notified if there is the presence of another mage


Little Girl's Spells
Starfire Frenzy -fire orbs fly from the sky in a certain area, deals heavy AOE damage

Hex of Ecstasy -mentally influence the victim and make unconscious of their actions


Chips that can be obtained from chests at the centre of the map:
(Common to rare)

Shrinking - turn as small as an ant, be able to hid from chasers

Pet - generate a pet that will follow you around for and hour and attack your enemies

Moon - golden girl, sleeps for the user, last for 24 hours

Video recording tape - rent videos of another person's secret

Question mark - duplicate a chip, must have the original chip in hand

A black face mask - take one chosen card from each player within a 20m radius

Hand with some dots around it - borrow all skill/talent of a teammate

Eye - see into the future(24 hours) of a made up situation

Jewel - "blessed" by the Devil, will deflect danger to someone else random

A deck of chips - choice of your own chip


Chips that can be obtained from chests at the stations:
One-eyed giants - 3 large Cyclops(2m tall), attack for the user

Red potion - heal 2 points

Sword - damage 5 points

Shield - create a 20 hp wall in front of you a

Strange machine - get coordinates of another player (need name and clan)

Ear - can hear your teammates (both ways)

Lip - can talk to your teammates (both ways)

Immune - to damage for 10 seconds

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