Having Revelations Over Teatime

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Annabeth's POV

Annabeth thought she knew pain. She had fallen off the lava wall at Camp Half-Blood. She'd been stabbed in the arm with a poison blade on the Williamsburg Bridge. She had even held the weight of the sky on her shoulders.

But that was nothing compared to landing hard on her ankle. She immediately knew she'd broken it. Pain like a hot steel wire jabbed its way up her leg and into her hip. The world narrowed to just her, her ankle, and the agony. She almost blacked out.

Her head spun. Her breath became short and rapid. No, she told herself. You can't go into shock. She tried to breathe more slowly. She lay as still as possible until the pain subsided from absolute torture to just horrible throbbing.

Part of her wanted to howl at the world for being so unfair. All this way, just to be stopped by something as common as a broken ankle? She forced her emotions back down. At camp, she'd been trained to survive in all sorts of bad situations, including injuries like this.

She looked around her. Her dagger had skittered a few feet away. In its dim light she could make out the features of the room. She was lying on a cold floor of sandstone blocks. The ceiling was two stories tall.

The doorway through which she'd fallen was ten feet off the ground, now completely blocked with debris that had cascaded into the room, making a rockslide. Scattered around her were old pieces of lumber—some cracked and desiccated, others broken into kindling. Stupid, she scolded herself.

She'd lunged through that doorway, assuming there would be a level corridor or another room. It had never occurred to her that she'd be tumbling into space. The lumber had probably once been a staircase, long ago collapsed. She inspected her ankle.

Her foot didn't appear too strangely bent. She could feel her toes. She didn't see any blood. That was all good. She reached out for a piece of lumber. Even that small bit of movement made her yelp. The board crumbled in her hand.

The wood might be centuries old, or even millennia. She had no way of knowing if this room was older than the shrine of Mithras, or if—like the labyrinth—the rooms were a hodgepodge from many eras thrown randomly together.

"Okay," she said aloud, just to hear her voice. "Think, Annabeth. Prioritize." She remembered a silly wilderness survival course Grover had taught her back at camp. At least it had seemed silly at the time.

First step: Scan your surroundings for immediate threats. This room didn't seem to be in danger of collapsing. The rockslide had stopped. The walls were solid blocks of stone with no major cracks that she could see.

The ceiling was not sagging. Good. The only exit was on the far wall—an arched doorway that led into darkness. Between her and the doorway, a small brickwork trench cut across the floor, letting water flow through the room from left to right.

Maybe plumbing from the Roman days? If the water was drinkable, that was good too. Piled in one corner were some broken ceramic vases, spilling out shriveled brown clumps that might once have been fruit. Yuck.

In another corner were some wooden crates that looked more intact, and some wicker boxes bound with leather straps. "So, no immediate danger," she said to herself. "Unless something comes barreling out of that dark tunnel."

She glared at the doorway, almost daring her luck to get worse. Nothing happened. "Okay," she said. "Next step: Take inventory." What could she use? She had her water bottle, and more water in that trench if she could reach it. She had her knife.

Her backpack was full of colorful string (whee), her laptop, (Y/N)'s gift, the bronze map, some matches, and some ambrosia for emergencies. Ah...yeah. This qualified as an emergency. She dug the godly food out of her pack and wolfed it down. As usual, it tasted like comforting memories.

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